Files
tbd-station-14/Content.Server/Cabinet/ItemCabinetComponent.cs

34 lines
1.1 KiB
C#

using Content.Shared.Containers.ItemSlots;
using Content.Shared.Sound;
namespace Content.Server.Cabinet
{
/// <summary>
/// Used for entities that can be opened, closed, and can hold one item. E.g., fire extinguisher cabinets.
/// </summary>
[RegisterComponent]
public sealed class ItemCabinetComponent : Component
{
/// <summary>
/// Sound to be played when the cabinet door is opened.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("doorSound", required: true)]
public SoundSpecifier DoorSound { get; set; } = default!;
/// <summary>
/// The <see cref="ItemSlot"/> that stores the actual item. The entity whitelist, sounds, and other
/// behaviours are specified by this <see cref="ItemSlot"/> definition.
/// </summary>
[DataField("cabinetSlot")]
public ItemSlot CabinetSlot = new();
/// <summary>
/// Whether the cabinet is currently open or not.
/// </summary>
[ViewVariables]
[DataField("opened")]
public bool Opened { get; set; } = false;
}
}