Files
tbd-station-14/Content.Client/Smoking/BurnStateVisualizer.cs
2022-01-06 23:45:02 +11:00

49 lines
1.4 KiB
C#

using Content.Shared.Smoking;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.Smoking
{
[UsedImplicitly]
public sealed class BurnStateVisualizer : AppearanceVisualizer, ISerializationHooks
{
[Dependency] private readonly IEntityManager _entMan = default!;
[DataField("burntIcon")]
private string _burntIcon = "burnt-icon";
[DataField("litIcon")]
private string _litIcon = "lit-icon";
[DataField("unlitIcon")]
private string _unlitIcon = "icon";
void ISerializationHooks.AfterDeserialization()
{
IoCManager.InjectDependencies(this);
}
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
if (!_entMan.TryGetComponent(component.Owner, out SpriteComponent? sprite))
return;
if (!component.TryGetData<SmokableState>(SmokingVisuals.Smoking, out var burnState))
return;
var state = burnState switch
{
SmokableState.Lit => _litIcon,
SmokableState.Burnt => _burntIcon,
_ => _unlitIcon
};
sprite.LayerSetState(0, state);
}
}
}