Files
tbd-station-14/Content.Server/GameObjects/Components/MagicMirrorComponent.cs
DrSmugleaf b9196d0a10 Add a test that puts all components on an entity and checks for no exceptions (#1815)
* Add test that puts all components on an entity and checks for no exceptions

Also fix all the exceptions that happened because of this

* Add comments to the test

* Fix nullable errors

* Fix more nullable errors

* More nullable error fixes

* Unignore basic actor component

* Fix more nullable errors

* NULLABLE ERROR

* Add string interpolation

* Merge if checks

* Remove redundant pragma warning disable 649

* Address reviews

* Remove null wrappers around TryGetComponent

* Merge conflict fixes

* APC battery component error fix

* Fix power test

* Fix atmos mapgrid usages
2020-08-22 22:29:20 +02:00

117 lines
3.7 KiB
C#

#nullable enable
using Content.Server.GameObjects.Components.Mobs;
using Content.Shared.GameObjects.Components;
using Content.Shared.Interfaces;
using Content.Shared.Interfaces.GameObjects.Components;
using Content.Shared.Preferences.Appearance;
using Robust.Server.GameObjects.Components.UserInterface;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public class MagicMirrorComponent : SharedMagicMirrorComponent, IActivate
{
[ViewVariables]
private BoundUserInterface? UserInterface =>
Owner.TryGetComponent(out ServerUserInterfaceComponent? ui) &&
ui.TryGetBoundUserInterface(MagicMirrorUiKey.Key, out var boundUi)
? boundUi
: null;
public override void Initialize()
{
base.Initialize();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += OnUiReceiveMessage;
}
}
public override void OnRemove()
{
if (UserInterface != null)
{
UserInterface.OnReceiveMessage -= OnUiReceiveMessage;
}
base.OnRemove();
}
private static void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
{
if (obj.Session.AttachedEntity == null)
{
return;
}
if (!obj.Session.AttachedEntity.TryGetComponent(out HumanoidAppearanceComponent? looks))
{
return;
}
switch (obj.Message)
{
case HairSelectedMessage msg:
var map =
msg.IsFacialHair ? HairStyles.FacialHairStylesMap : HairStyles.HairStylesMap;
if (!map.ContainsKey(msg.HairName))
return;
if (msg.IsFacialHair)
{
looks.Appearance = looks.Appearance.WithFacialHairStyleName(msg.HairName);
}
else
{
looks.Appearance = looks.Appearance.WithHairStyleName(msg.HairName);
}
break;
case HairColorSelectedMessage msg:
var (r, g, b) = msg.HairColor;
var color = new Color(r, g, b);
if (msg.IsFacialHair)
{
looks.Appearance = looks.Appearance.WithFacialHairColor(color);
}
else
{
looks.Appearance = looks.Appearance.WithHairColor(color);
}
break;
}
}
public void Activate(ActivateEventArgs eventArgs)
{
if (!eventArgs.User.TryGetComponent(out IActorComponent? actor))
{
return;
}
if (!eventArgs.User.TryGetComponent(out HumanoidAppearanceComponent? looks))
{
Owner.PopupMessage(eventArgs.User, Loc.GetString("You can't have any hair!"));
return;
}
UserInterface?.Open(actor.playerSession);
var msg = new MagicMirrorInitialDataMessage(looks.Appearance.HairColor, looks.Appearance.FacialHairColor, looks.Appearance.HairStyleName,
looks.Appearance.FacialHairStyleName);
UserInterface?.SendMessage(msg, actor.playerSession);
}
}
}