Files
tbd-station-14/Content.Server/WireHacking/WireHackingSystem.cs
2022-04-15 14:20:20 -07:00

267 lines
9.2 KiB
C#

using Content.Server.Tools;
using Content.Server.VendingMachines;
using Content.Shared.Interaction;
using Content.Shared.Examine;
using Content.Shared.Tools.Components;
using Content.Shared.GameTicking;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Player;
using Robust.Shared.Random;
using static Content.Shared.Wires.SharedWiresComponent;
namespace Content.Server.WireHacking
{
public sealed class WireHackingSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly ToolSystem _tools = default!;
[ViewVariables] private readonly Dictionary<string, WireLayout> _layouts =
new();
public const float ScrewTime = 2.5f;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<WiresComponent, ComponentStartup>(OnWiresStartup);
SubscribeLocalEvent<WiresComponent, MapInitEvent>(OnWiresMapInit);
SubscribeLocalEvent<WiresComponent, ExaminedEvent>(OnWiresExamine);
SubscribeLocalEvent<WiresComponent, InteractUsingEvent>(OnInteractUsing);
// Hacking DoAfters
SubscribeLocalEvent<WiresComponent, WiresComponent.WiresCutEvent>(OnWiresCut);
SubscribeLocalEvent<WiresComponent, WiresComponent.WiresMendedEvent>(OnWiresMended);
SubscribeLocalEvent<WiresComponent, WiresComponent.WiresPulsedEvent>(OnWiresPulsed);
SubscribeLocalEvent<WiresComponent, WiresComponent.WiresCancelledEvent>(OnWiresCancelled);
SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
}
private void OnWiresCancelled(EntityUid uid, WiresComponent component, WiresComponent.WiresCancelledEvent args)
{
component.PendingDoAfters.Remove(args.Wire.Id);
}
private void HackingInteract(WiresComponent component, WiresComponent.Wire wire)
{
component.PendingDoAfters.Remove(wire.Id);
}
private void OnWiresCut(EntityUid uid, WiresComponent component, WiresComponent.WiresCutEvent args)
{
HackingInteract(component, args.Wire);
// Re-validate
// Deletion for user + wires should already be handled by do-after and tool is checked once at end in active-hand anyway.
if (!component.CanWiresInteract(args.User, out var tool)) return;
if (!tool.Qualities.Contains(component.CuttingQuality)) return;
var wire = args.Wire;
_tools.PlayToolSound(args.Tool.Owner, args.Tool);
wire.IsCut = true;
component.UpdateUserInterface();
wire.Owner.WiresUpdate(new WiresUpdateEventArgs(wire.Identifier, WiresAction.Cut));
}
private void OnWiresMended(EntityUid uid, WiresComponent component, WiresComponent.WiresMendedEvent args)
{
HackingInteract(component, args.Wire);
if (!component.CanWiresInteract(args.User, out var tool)) return;
if (!tool.Qualities.Contains(component.CuttingQuality)) return;
var wire = args.Wire;
_tools.PlayToolSound(args.Tool.Owner, args.Tool);
wire.IsCut = false;
component.UpdateUserInterface();
wire.Owner.WiresUpdate(new WiresUpdateEventArgs(wire.Identifier, WiresAction.Mend));
}
private void OnWiresPulsed(EntityUid uid, WiresComponent component, WiresComponent.WiresPulsedEvent args)
{
HackingInteract(component, args.Wire);
if (args.Wire.IsCut || !component.CanWiresInteract(args.User, out var tool)) return;
if (!tool.Qualities.Contains(component.PulsingQuality)) return;
var wire = args.Wire;
SoundSystem.Play(Filter.Pvs(uid), component.PulseSound.GetSound(), uid);
wire.Owner.WiresUpdate(new WiresUpdateEventArgs(wire.Identifier, WiresAction.Pulse));
}
private void OnWiresExamine(EntityUid uid, WiresComponent component, ExaminedEvent args)
{
args.PushMarkup(Loc.GetString(component.IsPanelOpen
? "wires-component-on-examine-panel-open"
: "wires-component-on-examine-panel-closed"));
}
private async void OnInteractUsing(EntityUid uid, WiresComponent component, InteractUsingEvent args)
{
if (!TryComp<ToolComponent?>(args.Used, out var tool))
return;
// opens the wires ui if using a tool with cutting or multitool quality on it
if (component.IsPanelOpen &&
(tool.Qualities.Contains(component.CuttingQuality) ||
tool.Qualities.Contains(component.PulsingQuality)))
{
if (TryComp(args.User, out ActorComponent? actor))
{
component.OpenInterface(actor.PlayerSession);
return;
}
}
// screws the panel open if the tool can do so
else if (await _tools.UseTool(tool.Owner, args.User, uid,
0f, WireHackingSystem.ScrewTime, component.ScrewingQuality, toolComponent:tool))
{
component.InvertPanel();
if (component.IsPanelOpen)
{
SoundSystem.Play(Filter.Pvs(uid), component.ScrewdriverOpenSound.GetSound(), uid);
}
else
{
SoundSystem.Play(Filter.Pvs(uid), component.ScrewdriverCloseSound.GetSound(), uid);
}
}
}
private void OnWiresStartup(EntityUid uid, WiresComponent component, ComponentStartup args)
{
WireLayout? layout = null;
if (component.LayoutId != null)
{
_layouts.TryGetValue(component.LayoutId, out layout);
}
foreach (var wiresProvider in EntityManager.GetComponents<IWires>(uid))
{
var builder = new WiresComponent.WiresBuilder(component, wiresProvider, layout);
wiresProvider.RegisterWires(builder);
}
if (layout != null)
{
component.WiresList.Sort((a, b) =>
{
var pA = layout.Specifications[a.Identifier].Position;
var pB = layout.Specifications[b.Identifier].Position;
return pA.CompareTo(pB);
});
}
else
{
_random.Shuffle(component.WiresList);
if (component.LayoutId != null)
{
var dict = new Dictionary<object, WireLayout.WireData>();
for (var i = 0; i < component.WiresList.Count; i++)
{
var d = component.WiresList[i];
dict.Add(d.Identifier, new WireLayout.WireData(d.Letter, d.Color, i));
}
_layouts.Add(component.LayoutId, new WireLayout(dict));
}
}
var id = 0;
foreach (var wire in component.WiresList)
{
wire.Id = ++id;
}
component.UpdateUserInterface();
}
private void Reset(RoundRestartCleanupEvent ev)
{
_layouts.Clear();
}
private void OnWiresMapInit(EntityUid uid, WiresComponent component, MapInitEvent args)
{
if (component.SerialNumber == null)
{
GenerateSerialNumber(component);
}
if (component.WireSeed == 0)
{
component.WireSeed = _random.Next(1, int.MaxValue);
component.UpdateUserInterface();
}
}
private void GenerateSerialNumber(WiresComponent component)
{
Span<char> data = stackalloc char[9];
data[4] = '-';
if (_random.Prob(0.01f))
{
for (var i = 0; i < 4; i++)
{
// Cyrillic Letters
data[i] = (char) _random.Next(0x0410, 0x0430);
}
}
else
{
for (var i = 0; i < 4; i++)
{
// Letters
data[i] = (char) _random.Next(0x41, 0x5B);
}
}
for (var i = 5; i < 9; i++)
{
// Digits
data[i] = (char) _random.Next(0x30, 0x3A);
}
component.SerialNumber = new string(data);
}
}
public sealed class WireLayout
{
[ViewVariables] public IReadOnlyDictionary<object, WireData> Specifications { get; }
public WireLayout(IReadOnlyDictionary<object, WireData> specifications)
{
Specifications = specifications;
}
public sealed class WireData
{
public WireLetter Letter { get; }
public WireColor Color { get; }
public int Position { get; }
public WireData(WireLetter letter, WireColor color, int position)
{
Letter = letter;
Color = color;
Position = position;
}
}
}
}