182 lines
7.0 KiB
C#
182 lines
7.0 KiB
C#
using System;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Content.Shared.Physics;
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using Robust.Server.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Log;
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using Robust.Shared.Maths;
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using Robust.Shared.Physics;
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using Robust.Shared.Physics.Broadphase;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Singularity.Components
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{
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[RegisterComponent]
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public class ContainmentFieldGeneratorComponent : Component
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{
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public override string Name => "ContainmentFieldGenerator";
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private int _powerBuffer;
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[ViewVariables]
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public int PowerBuffer
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{
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get => _powerBuffer;
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set => _powerBuffer = Math.Clamp(value, 0, 6);
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}
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public void ReceivePower(int power)
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{
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var totalPower = power + PowerBuffer;
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var powerPerConnection = totalPower / 2;
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var newBuffer = totalPower % 2;
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TryPowerConnection(ref _connection1, ref newBuffer, powerPerConnection);
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TryPowerConnection(ref _connection2, ref newBuffer, powerPerConnection);
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PowerBuffer = newBuffer;
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}
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private void TryPowerConnection(ref Tuple<Direction, ContainmentFieldConnection>? connectionProperty, ref int powerBuffer, int powerPerConnection)
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{
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if (connectionProperty != null)
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{
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connectionProperty.Item2.SharedEnergyPool += powerPerConnection;
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}
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else
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{
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if (TryGenerateFieldConnection(ref connectionProperty))
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{
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connectionProperty.Item2.SharedEnergyPool += powerPerConnection;
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}
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else
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{
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powerBuffer += powerPerConnection;
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}
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}
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}
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[ComponentDependency] private readonly PhysicsComponent? _collidableComponent = default;
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[ComponentDependency] private readonly PointLightComponent? _pointLightComponent = default;
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private Tuple<Direction, ContainmentFieldConnection>? _connection1;
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private Tuple<Direction, ContainmentFieldConnection>? _connection2;
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public bool CanRepell(IEntity toRepell) => _connection1?.Item2?.CanRepell(toRepell) == true ||
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_connection2?.Item2?.CanRepell(toRepell) == true;
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public void OnAnchoredChanged()
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{
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if(_collidableComponent?.BodyType != BodyType.Static)
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{
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_connection1?.Item2.Dispose();
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_connection2?.Item2.Dispose();
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}
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}
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private bool IsConnectedWith(ContainmentFieldGeneratorComponent comp)
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{
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return comp == this || _connection1?.Item2.Generator1 == comp || _connection1?.Item2.Generator2 == comp ||
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_connection2?.Item2.Generator1 == comp || _connection2?.Item2.Generator2 == comp;
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}
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public bool HasFreeConnections()
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{
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return _connection1 == null || _connection2 == null;
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}
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private bool TryGenerateFieldConnection([NotNullWhen(true)] ref Tuple<Direction, ContainmentFieldConnection>? propertyFieldTuple)
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{
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if (propertyFieldTuple != null) return false;
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if(_collidableComponent?.BodyType != BodyType.Static) return false;
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foreach (var direction in new[] {Direction.North, Direction.East, Direction.South, Direction.West})
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{
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if (_connection1?.Item1 == direction || _connection2?.Item1 == direction) continue;
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var dirVec = direction.ToVec();
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var ray = new CollisionRay(Owner.Transform.WorldPosition, dirVec, (int) CollisionGroup.MobMask);
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var rawRayCastResults = EntitySystem.Get<SharedBroadphaseSystem>().IntersectRay(Owner.Transform.MapID, ray, 4.5f, Owner, false);
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var rayCastResults = rawRayCastResults as RayCastResults[] ?? rawRayCastResults.ToArray();
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if(!rayCastResults.Any()) continue;
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RayCastResults? closestResult = null;
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var smallestDist = 4.5f;
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foreach (var res in rayCastResults)
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{
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if (res.Distance > smallestDist) continue;
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smallestDist = res.Distance;
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closestResult = res;
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}
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if(closestResult == null) continue;
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var ent = closestResult.Value.HitEntity;
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if (!ent.TryGetComponent<ContainmentFieldGeneratorComponent>(out var fieldGeneratorComponent) ||
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fieldGeneratorComponent.Owner == Owner ||
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!fieldGeneratorComponent.HasFreeConnections() ||
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IsConnectedWith(fieldGeneratorComponent) ||
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!ent.TryGetComponent<PhysicsComponent>(out var collidableComponent) ||
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collidableComponent.BodyType != BodyType.Static)
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{
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continue;
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}
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var connection = new ContainmentFieldConnection(this, fieldGeneratorComponent);
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propertyFieldTuple = new Tuple<Direction, ContainmentFieldConnection>(direction, connection);
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if (fieldGeneratorComponent._connection1 == null)
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{
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fieldGeneratorComponent._connection1 = new Tuple<Direction, ContainmentFieldConnection>(direction.GetOpposite(), connection);
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}
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else if (fieldGeneratorComponent._connection2 == null)
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{
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fieldGeneratorComponent._connection2 = new Tuple<Direction, ContainmentFieldConnection>(direction.GetOpposite(), connection);
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}
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else
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{
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Logger.Error("When trying to connect two Containmentfieldgenerators, the second one already had two connection but the check didn't catch it");
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}
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UpdateConnectionLights();
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return true;
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}
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return false;
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}
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public void RemoveConnection(ContainmentFieldConnection? connection)
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{
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if (_connection1?.Item2 == connection)
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{
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_connection1 = null;
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UpdateConnectionLights();
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}
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else if (_connection2?.Item2 == connection)
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{
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_connection2 = null;
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UpdateConnectionLights();
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}
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else if(connection != null)
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{
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Logger.Error("RemoveConnection called on Containmentfieldgenerator with a connection that can't be found in its connections.");
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}
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}
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public void UpdateConnectionLights()
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{
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if (_pointLightComponent != null)
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{
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bool hasAnyConnection = (_connection1 != null) || (_connection2 != null);
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_pointLightComponent.Enabled = hasAnyConnection;
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}
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}
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protected override void OnRemove()
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{
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_connection1?.Item2.Dispose();
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_connection2?.Item2.Dispose();
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base.OnRemove();
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}
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}
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}
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