Files
tbd-station-14/Content.Server/Administration/Commands/Rejuvenate.cs
2021-06-21 02:13:54 +02:00

47 lines
1.7 KiB
C#

using Content.Server.Damage;
using Content.Shared.Administration;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
namespace Content.Server.Administration.Commands
{
[AdminCommand(AdminFlags.Admin)]
class Rejuvenate : IConsoleCommand
{
public string Command => "rejuvenate";
public string Description => Loc.GetString("rejuvenate-command-description");
public string Help => Loc.GetString("rejuvenate-command-help-text");
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player as IPlayerSession;
if (args.Length < 1 && player != null) //Try to heal the users mob if applicable
{
shell.WriteLine(Loc.GetString("rejuvenate-command-self-heal-message"));
if (player.AttachedEntity == null)
{
shell.WriteLine(Loc.GetString("rejuvenate-command-no-entity-attached-message"));
return;
}
RejuvenateVerb.PerformRejuvenate(player.AttachedEntity);
}
var entityManager = IoCManager.Resolve<IEntityManager>();
foreach (var arg in args)
{
if(!EntityUid.TryParse(arg, out var uid) || !entityManager.TryGetEntity(uid, out var entity))
{
shell.WriteLine(Loc.GetString("shell-could-not-find-entity",("entity", arg)));
continue;
}
RejuvenateVerb.PerformRejuvenate(entity);
}
}
}
}