Files
tbd-station-14/Content.Shared/Clothing/EntitySystems/FoldableClothingSystem.cs
2024-06-16 23:21:29 -04:00

65 lines
2.3 KiB
C#

using Content.Shared.Clothing.Components;
using Content.Shared.Foldable;
using Content.Shared.Inventory;
using Content.Shared.Item;
namespace Content.Shared.Clothing.EntitySystems;
public sealed class FoldableClothingSystem : EntitySystem
{
[Dependency] private readonly ClothingSystem _clothingSystem = default!;
[Dependency] private readonly InventorySystem _inventorySystem = default!;
[Dependency] private readonly SharedItemSystem _itemSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<FoldableClothingComponent, FoldAttemptEvent>(OnFoldAttempt);
SubscribeLocalEvent<FoldableClothingComponent, FoldedEvent>(OnFolded);
}
private void OnFoldAttempt(Entity<FoldableClothingComponent> ent, ref FoldAttemptEvent args)
{
if (args.Cancelled)
return;
// allow folding while equipped if allowed slots are the same:
// e.g. flip a hat backwards while on your head
if (_inventorySystem.TryGetContainingSlot(ent.Owner, out var slot) &&
!ent.Comp.FoldedSlots.Equals(ent.Comp.UnfoldedSlots))
args.Cancelled = true;
}
private void OnFolded(Entity<FoldableClothingComponent> ent, ref FoldedEvent args)
{
if (!TryComp<ClothingComponent>(ent.Owner, out var clothingComp) ||
!TryComp<ItemComponent>(ent.Owner, out var itemComp))
return;
if (args.IsFolded)
{
if (ent.Comp.FoldedSlots.HasValue)
_clothingSystem.SetSlots(ent.Owner, ent.Comp.FoldedSlots.Value, clothingComp);
if (ent.Comp.FoldedEquippedPrefix != null)
_clothingSystem.SetEquippedPrefix(ent.Owner, ent.Comp.FoldedEquippedPrefix, clothingComp);
if (ent.Comp.FoldedHeldPrefix != null)
_itemSystem.SetHeldPrefix(ent.Owner, ent.Comp.FoldedHeldPrefix, false, itemComp);
}
else
{
if (ent.Comp.UnfoldedSlots.HasValue)
_clothingSystem.SetSlots(ent.Owner, ent.Comp.UnfoldedSlots.Value, clothingComp);
if (ent.Comp.FoldedEquippedPrefix != null)
_clothingSystem.SetEquippedPrefix(ent.Owner, null, clothingComp);
if (ent.Comp.FoldedHeldPrefix != null)
_itemSystem.SetHeldPrefix(ent.Owner, null, false, itemComp);
}
}
}