Files
tbd-station-14/Content.Shared/Body/Systems/SharedBodySystem.Organs.cs
0x6273 37b8d78dac Body code cleanup (#24946)
* Fix test

* Kill float accumulators

* Use entity proxy methods

* DataField auto name generation where possible

* Kill comp properties

* Clean up server comps

* Make events record structs

* Clean up shared body code

* Clean up server body code

* Rename organ events to be same names as in med refactor
2024-03-27 17:48:37 -07:00

216 lines
6.6 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Content.Shared.Body.Components;
using Content.Shared.Body.Events;
using Content.Shared.Body.Organ;
using Content.Shared.Body.Part;
using Robust.Shared.Containers;
namespace Content.Shared.Body.Systems;
public partial class SharedBodySystem
{
private void AddOrgan(
Entity<OrganComponent> organEnt,
EntityUid bodyUid,
EntityUid parentPartUid)
{
organEnt.Comp.Body = bodyUid;
var addedEv = new OrganAddedEvent(parentPartUid);
RaiseLocalEvent(organEnt, ref addedEv);
if (organEnt.Comp.Body is not null)
{
var addedInBodyEv = new OrganAddedToBodyEvent(bodyUid, parentPartUid);
RaiseLocalEvent(organEnt, ref addedInBodyEv);
}
Dirty(organEnt, organEnt.Comp);
}
private void RemoveOrgan(Entity<OrganComponent> organEnt, EntityUid parentPartUid)
{
var removedEv = new OrganRemovedEvent(parentPartUid);
RaiseLocalEvent(organEnt, ref removedEv);
if (organEnt.Comp.Body is { Valid: true } bodyUid)
{
var removedInBodyEv = new OrganRemovedFromBodyEvent(bodyUid, parentPartUid);
RaiseLocalEvent(organEnt, ref removedInBodyEv);
}
organEnt.Comp.Body = null;
Dirty(organEnt, organEnt.Comp);
}
/// <summary>
/// Creates the specified organ slot on the parent entity.
/// </summary>
private OrganSlot? CreateOrganSlot(Entity<BodyPartComponent?> parentEnt, string slotId)
{
if (!Resolve(parentEnt, ref parentEnt.Comp, logMissing: false))
return null;
Containers.EnsureContainer<ContainerSlot>(parentEnt, GetOrganContainerId(slotId));
var slot = new OrganSlot(slotId);
parentEnt.Comp.Organs.Add(slotId, slot);
return slot;
}
/// <summary>
/// Attempts to create the specified organ slot on the specified parent if it exists.
/// </summary>
public bool TryCreateOrganSlot(
EntityUid? parent,
string slotId,
[NotNullWhen(true)] out OrganSlot? slot,
BodyPartComponent? part = null)
{
slot = null;
if (parent is null || !Resolve(parent.Value, ref part, logMissing: false))
{
return false;
}
Containers.EnsureContainer<ContainerSlot>(parent.Value, GetOrganContainerId(slotId));
slot = new OrganSlot(slotId);
return part.Organs.TryAdd(slotId, slot.Value);
}
/// <summary>
/// Returns whether the slotId exists on the partId.
/// </summary>
public bool CanInsertOrgan(
EntityUid partId,
string slotId,
BodyPartComponent? part = null)
{
return Resolve(partId, ref part) && part.Organs.ContainsKey(slotId);
}
/// <summary>
/// Returns whether the specified organ slot exists on the partId.
/// </summary>
public bool CanInsertOrgan(
EntityUid partId,
OrganSlot slot,
BodyPartComponent? part = null)
{
return CanInsertOrgan(partId, slot.Id, part);
}
public bool InsertOrgan(
EntityUid partId,
EntityUid organId,
string slotId,
BodyPartComponent? part = null,
OrganComponent? organ = null)
{
if (!Resolve(organId, ref organ, logMissing: false)
|| !Resolve(partId, ref part, logMissing: false)
|| !CanInsertOrgan(partId, slotId, part))
{
return false;
}
var containerId = GetOrganContainerId(slotId);
return Containers.TryGetContainer(partId, containerId, out var container)
&& Containers.Insert(organId, container);
}
/// <summary>
/// Removes the organ if it is inside of a body part.
/// </summary>
public bool RemoveOrgan(EntityUid organId, OrganComponent? organ = null)
{
if (!Containers.TryGetContainingContainer(organId, out var container))
return false;
var parent = container.Owner;
return HasComp<BodyPartComponent>(parent)
&& Containers.Remove(organId, container);
}
/// <summary>
/// Tries to add this organ to any matching slot on this body part.
/// </summary>
public bool AddOrganToFirstValidSlot(
EntityUid partId,
EntityUid organId,
BodyPartComponent? part = null,
OrganComponent? organ = null)
{
if (!Resolve(partId, ref part, logMissing: false)
|| !Resolve(organId, ref organ, logMissing: false))
{
return false;
}
foreach (var slotId in part.Organs.Keys)
{
InsertOrgan(partId, organId, slotId, part, organ);
return true;
}
return false;
}
/// <summary>
/// Returns a list of ValueTuples of <see cref="T"/> and OrganComponent on each organ
/// in the given body.
/// </summary>
/// <param name="uid">The body entity id to check on.</param>
/// <param name="body">The body to check for organs on.</param>
/// <typeparam name="T">The component to check for.</typeparam>
public List<(T Comp, OrganComponent Organ)> GetBodyOrganComponents<T>(
EntityUid uid,
BodyComponent? body = null)
where T : IComponent
{
if (!Resolve(uid, ref body))
return new List<(T Comp, OrganComponent Organ)>();
var query = GetEntityQuery<T>();
var list = new List<(T Comp, OrganComponent Organ)>(3);
foreach (var organ in GetBodyOrgans(uid, body))
{
if (query.TryGetComponent(organ.Id, out var comp))
list.Add((comp, organ.Component));
}
return list;
}
/// <summary>
/// Tries to get a list of ValueTuples of <see cref="T"/> and OrganComponent on each organs
/// in the given body.
/// </summary>
/// <param name="uid">The body entity id to check on.</param>
/// <param name="comps">The list of components.</param>
/// <param name="body">The body to check for organs on.</param>
/// <typeparam name="T">The component to check for.</typeparam>
/// <returns>Whether any were found.</returns>
public bool TryGetBodyOrganComponents<T>(
EntityUid uid,
[NotNullWhen(true)] out List<(T Comp, OrganComponent Organ)>? comps,
BodyComponent? body = null)
where T : IComponent
{
if (!Resolve(uid, ref body))
{
comps = null;
return false;
}
comps = GetBodyOrganComponents<T>(uid, body);
if (comps.Count != 0)
return true;
comps = null;
return false;
}
}