17 lines
400 B
C#
17 lines
400 B
C#
using Robust.Shared.Audio;
|
|
|
|
namespace Content.Shared.Damage.Components;
|
|
|
|
/// <summary>
|
|
/// Applies stamina damage when colliding with an entity.
|
|
/// </summary>
|
|
[RegisterComponent]
|
|
public sealed class StaminaDamageOnCollideComponent : Component
|
|
{
|
|
[ViewVariables(VVAccess.ReadWrite), DataField("damage")]
|
|
public float Damage = 55f;
|
|
|
|
[DataField("sound")]
|
|
public SoundSpecifier? Sound;
|
|
}
|