155 lines
4.5 KiB
C#
155 lines
4.5 KiB
C#
using Robust.Shared.Utility;
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using Robust.Client.Placement;
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using Robust.Shared.Map;
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using Content.Shared.Actions.ActionTypes;
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using Content.Shared.Actions;
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using Content.Client.Actions;
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using Content.Shared.Maps;
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namespace Content.Client.Mapping;
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public sealed partial class MappingSystem : EntitySystem
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{
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[Dependency] private readonly IPlacementManager _placementMan = default!;
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[Dependency] private readonly ITileDefinitionManager _tileMan = default!;
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[Dependency] private readonly ActionsSystem _actionsSystem = default!;
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/// <summary>
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/// The icon to use for space tiles.
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/// </summary>
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private readonly SpriteSpecifier _spaceIcon = new SpriteSpecifier.Texture(new ResourcePath("Tiles/cropped_parallax.png"));
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/// <summary>
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/// The icon to use for entity-eraser.
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/// </summary>
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private readonly SpriteSpecifier _deleteIcon = new SpriteSpecifier.Texture(new ResourcePath("Interface/VerbIcons/delete.svg.192dpi.png"));
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public string DefaultMappingActions = "/mapping_actions.yml";
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<FillActionSlotEvent>(OnFillActionSlot);
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SubscribeLocalEvent<StartPlacementActionEvent>(OnStartPlacementAction);
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}
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public void LoadMappingActions()
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{
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_actionsSystem.LoadActionAssignments(DefaultMappingActions, false);
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}
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/// <summary>
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/// This checks if the placement manager is currently active, and attempts to copy the placement information for
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/// some entity or tile into an action. This is somewhat janky, but it seem to work well enough. Though I'd
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/// prefer if it were to function more like DecalPlacementSystem.
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/// </summary>
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private void OnFillActionSlot(FillActionSlotEvent ev)
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{
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if (!_placementMan.IsActive)
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return;
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if (ev.Action != null)
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return;
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var actionEvent = new StartPlacementActionEvent();
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if (_placementMan.CurrentPermission != null)
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{
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actionEvent.EntityType = _placementMan.CurrentPermission.EntityType;
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actionEvent.IsTile = _placementMan.CurrentPermission.IsTile;
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actionEvent.TileType = _placementMan.CurrentPermission.TileType;
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actionEvent.PlacementOption = _placementMan.CurrentPermission.PlacementOption;
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}
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else if (_placementMan.Eraser)
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{
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actionEvent.Eraser = true;
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}
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else
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return;
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if (actionEvent.IsTile)
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{
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var tileDef = _tileMan[actionEvent.TileType];
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if (tileDef is not ContentTileDefinition contentTileDef)
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return;
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var tileIcon = contentTileDef.IsSpace
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? _spaceIcon
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: new SpriteSpecifier.Texture(new ResourcePath(tileDef.Path) / $"{tileDef.SpriteName}.png");
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ev.Action = new InstantAction()
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{
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CheckCanInteract = false,
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Event = actionEvent,
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Name = tileDef.Name,
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Icon = tileIcon
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};
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return;
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}
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if (actionEvent.Eraser)
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{
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ev.Action = new InstantAction()
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{
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CheckCanInteract = false,
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Event = actionEvent,
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Name = "action-name-mapping-erase",
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Icon = _deleteIcon,
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};
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return;
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}
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if (string.IsNullOrWhiteSpace(actionEvent.EntityType))
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return;
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ev.Action = new InstantAction()
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{
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CheckCanInteract = false,
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Event = actionEvent,
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Name = actionEvent.EntityType,
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Icon = new SpriteSpecifier.EntityPrototype(actionEvent.EntityType),
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};
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}
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private void OnStartPlacementAction(StartPlacementActionEvent args)
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{
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if (args.Handled)
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return;
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args.Handled = true;
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_placementMan.BeginPlacing(new()
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{
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EntityType = args.EntityType,
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IsTile = args.IsTile,
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TileType = args.TileType,
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PlacementOption = args.PlacementOption,
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});
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if (_placementMan.Eraser != args.Eraser)
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_placementMan.ToggleEraser();
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}
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}
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public sealed class StartPlacementActionEvent : PerformActionEvent
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{
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[DataField("entityType")]
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public string? EntityType;
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[DataField("isTile")]
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public bool IsTile;
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[DataField("tileType")]
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public ushort TileType;
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[DataField("placementOption")]
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public string? PlacementOption;
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[DataField("eraser")]
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public bool Eraser;
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}
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