13 lines
385 B
C#
13 lines
385 B
C#
using Content.Shared.Storage.EntitySystems;
|
|
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared.Storage.Components;
|
|
|
|
// TODO:
|
|
// REPLACE THIS WITH CONTAINERFILL
|
|
[RegisterComponent, NetworkedComponent, Access(typeof(SharedStorageSystem))]
|
|
public sealed partial class StorageFillComponent : Component
|
|
{
|
|
[DataField("contents")] public List<EntitySpawnEntry> Contents = new();
|
|
}
|