Files
tbd-station-14/Content.Shared/Clothing/ClothingSpeedModifierSystem.cs
2023-01-19 13:56:45 +11:00

130 lines
5.5 KiB
C#

using Content.Shared.Examine;
using Content.Shared.Inventory;
using Content.Shared.Movement.Systems;
using Content.Shared.Verbs;
using Robust.Shared.Containers;
using Robust.Shared.GameStates;
using Robust.Shared.Utility;
namespace Content.Shared.Clothing;
public sealed class ClothingSpeedModifierSystem : EntitySystem
{
[Dependency] private readonly MovementSpeedModifierSystem _movementSpeed = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly ExamineSystemShared _examine = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ClothingSpeedModifierComponent, ComponentGetState>(OnGetState);
SubscribeLocalEvent<ClothingSpeedModifierComponent, ComponentHandleState>(OnHandleState);
SubscribeLocalEvent<ClothingSpeedModifierComponent, InventoryRelayedEvent<RefreshMovementSpeedModifiersEvent>>(OnRefreshMoveSpeed);
SubscribeLocalEvent<ClothingSpeedModifierComponent, GetVerbsEvent<ExamineVerb>>(OnClothingVerbExamine);
}
// Public API
public void SetClothingSpeedModifierEnabled(EntityUid uid, bool enabled, ClothingSpeedModifierComponent? component = null)
{
if (!Resolve(uid, ref component, false))
return;
if (component.Enabled != enabled)
{
component.Enabled = enabled;
Dirty(component);
// inventory system will automatically hook into the event raised by this and update accordingly
if (_container.TryGetContainingContainer(uid, out var container))
{
_movementSpeed.RefreshMovementSpeedModifiers(container.Owner);
}
}
}
// Event handlers
private void OnGetState(EntityUid uid, ClothingSpeedModifierComponent component, ref ComponentGetState args)
{
args.State = new ClothingSpeedModifierComponentState(component.WalkModifier, component.SprintModifier, component.Enabled);
}
private void OnHandleState(EntityUid uid, ClothingSpeedModifierComponent component, ref ComponentHandleState args)
{
if (args.Current is not ClothingSpeedModifierComponentState state)
return;
var diff = component.Enabled != state.Enabled ||
!MathHelper.CloseTo(component.SprintModifier, state.SprintModifier) ||
!MathHelper.CloseTo(component.WalkModifier, state.WalkModifier);
component.WalkModifier = state.WalkModifier;
component.SprintModifier = state.SprintModifier;
component.Enabled = state.Enabled;
// Avoid raising the event for the container if nothing changed.
// We'll still set the values in case they're slightly different but within tolerance.
if (diff && _container.TryGetContainingContainer(uid, out var container))
{
_movementSpeed.RefreshMovementSpeedModifiers(container.Owner);
}
}
private void OnRefreshMoveSpeed(EntityUid uid, ClothingSpeedModifierComponent component, InventoryRelayedEvent<RefreshMovementSpeedModifiersEvent> args)
{
if (!component.Enabled)
return;
args.Args.ModifySpeed(component.WalkModifier, component.SprintModifier);
}
private void OnClothingVerbExamine(EntityUid uid, ClothingSpeedModifierComponent component, GetVerbsEvent<ExamineVerb> args)
{
if (!args.CanInteract || !args.CanAccess)
return;
var walkModifierPercentage = MathF.Round((1.0f - component.WalkModifier) * 100f, 1);
var sprintModifierPercentage = MathF.Round((1.0f - component.SprintModifier) * 100f, 1);
if (walkModifierPercentage == 0.0f && sprintModifierPercentage == 0.0f)
return;
var msg = new FormattedMessage();
if (walkModifierPercentage == sprintModifierPercentage)
{
if (walkModifierPercentage < 0.0f)
msg.AddMarkup(Loc.GetString("clothing-speed-increase-equal-examine", ("walkSpeed", MathF.Abs(walkModifierPercentage)), ("runSpeed", MathF.Abs(sprintModifierPercentage))));
else
msg.AddMarkup(Loc.GetString("clothing-speed-decrease-equal-examine", ("walkSpeed", walkModifierPercentage), ("runSpeed", sprintModifierPercentage)));
}
else
{
if (sprintModifierPercentage < 0.0f)
{
msg.AddMarkup(Loc.GetString("clothing-speed-increase-run-examine", ("runSpeed", MathF.Abs(sprintModifierPercentage))));
}
else if (sprintModifierPercentage > 0.0f)
{
msg.AddMarkup(Loc.GetString("clothing-speed-decrease-run-examine", ("runSpeed", sprintModifierPercentage)));
}
if (walkModifierPercentage != 0.0f && sprintModifierPercentage != 0.0f)
{
msg.PushNewline();
}
if (walkModifierPercentage < 0.0f)
{
msg.AddMarkup(Loc.GetString("clothing-speed-increase-walk-examine", ("walkSpeed", MathF.Abs(walkModifierPercentage))));
}
else if (walkModifierPercentage > 0.0f)
{
msg.AddMarkup(Loc.GetString("clothing-speed-decrease-walk-examine", ("walkSpeed", walkModifierPercentage)));
}
}
_examine.AddDetailedExamineVerb(args, component, msg, Loc.GetString("clothing-speed-examinable-verb-text"), "/Textures/Interface/VerbIcons/outfit.svg.192dpi.png", Loc.GetString("clothing-speed-examinable-verb-message"));
}
}