Files
tbd-station-14/Content.Shared/Tools/Components/SharedWelderComponent.cs
2021-10-07 13:01:27 +02:00

31 lines
749 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Tools.Components
{
[NetworkedComponent]
public abstract class SharedWelderComponent : Component
{
public override string Name => "Welder";
public bool Lit { get; set; }
}
[NetSerializable, Serializable]
public class WelderComponentState : ComponentState
{
public float FuelCapacity { get; }
public float Fuel { get; }
public bool Lit { get; }
public WelderComponentState(float fuelCapacity, float fuel, bool lit)
{
FuelCapacity = fuelCapacity;
Fuel = fuel;
Lit = lit;
}
}
}