* refacting some sprite things * fix sprites * Netcode for sending a new icon state to the ClientComponent * Fixed broken torches. * Fix dirty calls. * ClothingComponentState now also includes EquippedPrefix * Inherritance ClothingComponent : ItemComponent * Added parameter to ItemComponentState constructor. * Update RobustToolbox * Revert "Update RobustToolbox" This reverts commit 82c7e98ff3853b64698d5e80a45cd7a3758618e0. Undo weird commit to toolbox?
22 lines
773 B
C#
22 lines
773 B
C#
namespace Content.Shared.GameObjects
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{
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// Starting from 1000 to avoid crossover with engine.
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public static class ContentNetIDs
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{
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public const uint DAMAGEABLE = 1000;
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public const uint DESTRUCTIBLE = 1001;
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public const uint TEMPERATURE = 1002;
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public const uint HANDS = 1003;
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public const uint STORAGE = 1005;
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public const uint INVENTORY = 1006;
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public const uint POWER_DEBUG_TOOL = 1007;
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public const uint CONSTRUCTOR = 1008;
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public const uint SPECIES = 1009;
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public const uint RANGED_WEAPON = 1010;
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public const uint CAMERA_RECOIL = 1011;
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public const uint SOUND = 1012;
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public const uint ITEM = 1013;
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public const uint CLOTHING = 1014;
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}
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}
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