Files
tbd-station-14/Content.Shared/Throwing/BeforeThrowEvent.cs

23 lines
559 B
C#

using System.Numerics;
namespace Content.Shared.Throwing;
[ByRefEvent]
public struct BeforeThrowEvent
{
public BeforeThrowEvent(EntityUid itemUid, Vector2 direction, float throwStrength, EntityUid playerUid)
{
ItemUid = itemUid;
Direction = direction;
ThrowStrength = throwStrength;
PlayerUid = playerUid;
}
public EntityUid ItemUid { get; set; }
public Vector2 Direction { get; }
public float ThrowStrength { get; set;}
public EntityUid PlayerUid { get; }
public bool Cancelled = false;
}