Files
tbd-station-14/Content.Client/UserInterface/Systems/Ghost/GhostGui.cs
2022-09-11 20:42:12 -07:00

85 lines
2.7 KiB
C#

using Content.Client.Ghost;
using Content.Client.Stylesheets;
using Content.Client.UserInterface.Systems.Ghost.Controls;
using Content.Shared.Ghost;
using Robust.Client.Console;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using static Robust.Client.UserInterface.Controls.BoxContainer;
namespace Content.Client.UserInterface.Systems.Ghost
{
public sealed class GhostGui : Control
{
private readonly Button _returnToBody = new() {Text = Loc.GetString("ghost-gui-return-to-body-button") };
private readonly Button _ghostWarp = new() {Text = Loc.GetString("ghost-gui-ghost-warp-button") };
private readonly Button _ghostRoles = new();
private readonly GhostComponent _owner;
private readonly GhostSystem _system;
public GhostTargetWindow? TargetWindow { get; }
public GhostGui(GhostComponent owner, GhostSystem system, IEntityNetworkManager eventBus)
{
IoCManager.InjectDependencies(this);
_owner = owner;
_system = system;
TargetWindow = new GhostTargetWindow(eventBus);
MouseFilter = MouseFilterMode.Ignore;
_ghostWarp.OnPressed += _ =>
{
eventBus.SendSystemNetworkMessage(new GhostWarpsRequestEvent());
TargetWindow.Populate();
TargetWindow.OpenCentered();
};
_returnToBody.OnPressed += _ =>
{
var msg = new GhostReturnToBodyRequest();
eventBus.SendSystemNetworkMessage(msg);
};
_ghostRoles.OnPressed += _ => IoCManager.Resolve<IClientConsoleHost>()
.RemoteExecuteCommand(null, "ghostroles");
AddChild(new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
Children =
{
_returnToBody,
_ghostWarp,
_ghostRoles,
}
});
}
public void Update()
{
_returnToBody.Disabled = !_owner.CanReturnToBody;
_ghostRoles.Text = Loc.GetString("ghost-gui-ghost-roles-button", ("count", _system.AvailableGhostRoleCount));
if (_system.AvailableGhostRoleCount != 0)
{
_ghostRoles.StyleClasses.Add(StyleBase.ButtonCaution);
}
else
{
_ghostRoles.StyleClasses.Remove(StyleBase.ButtonCaution);
}
TargetWindow?.Populate();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
{
TargetWindow?.Dispose();
}
}
}
}