Files
tbd-station-14/Content.Server/RandomMetadata/RandomMetadataSystem.cs
Tayrtahn 8d8c1e4dae Make RandomMetadata properly support localization (#36343)
* Make _outputSegments readonly

* Remove mystery character

* Use Fluent instead of string concatenation

* Adjust format

* Convert existing content

* Don't need these anymore

* Docs
2025-04-06 11:12:39 -07:00

60 lines
2.1 KiB
C#

using Content.Shared.Dataset;
using Content.Shared.Random.Helpers;
using JetBrains.Annotations;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Server.RandomMetadata;
public sealed class RandomMetadataSystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _prototype = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
private readonly List<(string, object)> _outputSegments = new();
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<RandomMetadataComponent, MapInitEvent>(OnMapInit);
}
// This is done on map init so that map-placed entities have it randomized each time the map loads, for fun.
private void OnMapInit(EntityUid uid, RandomMetadataComponent component, MapInitEvent args)
{
var meta = MetaData(uid);
if (component.NameSegments != null)
{
_metaData.SetEntityName(uid, GetRandomFromSegments(component.NameSegments, component.NameFormat), meta);
}
if (component.DescriptionSegments != null)
{
_metaData.SetEntityDescription(uid,
GetRandomFromSegments(component.DescriptionSegments, component.DescriptionFormat), meta);
}
}
/// <summary>
/// Generates a random string from segments and a separator.
/// </summary>
/// <param name="segments">The segments that it will be generated from</param>
/// <param name="format">The format string used to combine the segments.</param>
/// <returns>The newly generated string</returns>
[PublicAPI]
public string GetRandomFromSegments(List<ProtoId<LocalizedDatasetPrototype>> segments, LocId format)
{
_outputSegments.Clear();
for (var i = 0; i < segments.Count; ++i)
{
var localizedProto = _prototype.Index(segments[i]);
_outputSegments.Add(($"part{i}", _random.Pick(localizedProto)));
}
return Loc.GetString(format, _outputSegments.ToArray());
}
}