33 lines
897 B
C#
33 lines
897 B
C#
using System;
|
|
using System.Linq;
|
|
using System.Threading.Tasks;
|
|
using Content.Server.GameObjects.EntitySystems;
|
|
using Content.Shared.Atmos;
|
|
using NUnit.Framework;
|
|
using Robust.Shared.GameObjects.Systems;
|
|
|
|
namespace Content.IntegrationTests.Tests.Atmos
|
|
{
|
|
[TestFixture]
|
|
[TestOf(typeof(Atmospherics))]
|
|
public class ConstantsTest : ContentIntegrationTest
|
|
{
|
|
[Test]
|
|
public async Task TotalGasesTest()
|
|
{
|
|
var server = StartServerDummyTicker();
|
|
|
|
await server.WaitIdleAsync();
|
|
|
|
server.Post(() =>
|
|
{
|
|
var atmosSystem = EntitySystem.Get<AtmosphereSystem>();
|
|
|
|
Assert.That(atmosSystem.Gases.Count(), Is.EqualTo(Atmospherics.TotalNumberOfGases));
|
|
|
|
Assert.That(Enum.GetValues(typeof(Gas)).Length, Is.EqualTo(Atmospherics.TotalNumberOfGases));
|
|
});
|
|
}
|
|
}
|
|
}
|