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33e6f83d6bd73fee0202de20239c7709b5ab1650
tbd-station-14/Content.Client/Mapping
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LordCarve a3ddba6f42 Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848)
* Content - change the (should-be-obsolete) DisposeAllChildren into the more robust RemoveAllChildren.

* Remove duplicate calls.

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Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2025-09-23 15:40:48 +12:00
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MappingActionsButton.xaml
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MappingActionsButton.xaml.cs
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MappingDoNotMeasure.xaml
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MappingDoNotMeasure.xaml.cs
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MappingManager.cs
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MappingOverlay.cs
Validate ShaderPrototype IDs (#38728)
2025-07-03 18:11:31 -07:00
MappingPrototype.cs
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MappingPrototypeList.xaml
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MappingPrototypeList.xaml.cs
Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848)
2025-09-23 15:40:48 +12:00
MappingScreen.xaml
Fix separated game screen bumping (#33046)
2024-10-29 16:07:57 +11:00
MappingScreen.xaml.cs
Fix separated game screen bumping (#33046)
2024-10-29 16:07:57 +11:00
MappingSpawnButton.xaml
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MappingSpawnButton.xaml.cs
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MappingState.cs
Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848)
2025-09-23 15:40:48 +12:00
MappingSystem.cs
action refactor proper ecs edition (#27422)
2025-05-28 15:52:11 -04:00
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