Files
tbd-station-14/Content.Server/Placement/PlacementLoggerSystem.cs
Chief-Engineer 335e0230f2 Add placement logs (#18709)
* add placement logs

* add tile log type

* add support for spawn command

a little janky because the log message isn't entirely accurate when it's the result of a command use

* move method to ActorSystem.cs

* switch to TryGet and outs instead of multiple returns
2023-08-14 23:11:54 -06:00

59 lines
2.6 KiB
C#

using Content.Server.Administration.Logs;
using Content.Shared.Database;
using Robust.Server.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Placement;
namespace Content.Server.Placement;
public sealed class PlacementLoggerSystem : EntitySystem
{
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
[Dependency] private readonly ActorSystem _actorSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PlacementEntityEvent>(OnEntityPlacement);
SubscribeLocalEvent<PlacementTileEvent>(OnTilePlacement);
}
private void OnEntityPlacement(PlacementEntityEvent ev)
{
_actorSystem.TryGetActorFromUserId(ev.PlacerNetUserId, out var actor, out var actorEntity);
var logType = ev.PlacementEventAction switch
{
PlacementEventAction.Create => LogType.EntitySpawn,
PlacementEventAction.Erase => LogType.EntityDelete,
_ => LogType.Action
};
if (actorEntity != null)
_adminLogger.Add(logType, LogImpact.High,
$"{ToPrettyString(actorEntity.Value):actor} used placement system to {ev.PlacementEventAction.ToString().ToLower()} {ToPrettyString(ev.EditedEntity):subject} at {ev.Coordinates}");
else if (actor != null)
_adminLogger.Add(logType, LogImpact.High,
$"{actor:actor} used placement system to {ev.PlacementEventAction.ToString().ToLower()} {ToPrettyString(ev.EditedEntity):subject} at {ev.Coordinates}");
else
_adminLogger.Add(logType, LogImpact.High,
$"Placement system {ev.PlacementEventAction.ToString().ToLower()}ed {ToPrettyString(ev.EditedEntity):subject} at {ev.Coordinates}");
}
private void OnTilePlacement(PlacementTileEvent ev)
{
_actorSystem.TryGetActorFromUserId(ev.PlacerNetUserId, out var actor, out var actorEntity);
if (actorEntity != null)
_adminLogger.Add(LogType.Tile, LogImpact.High,
$"{ToPrettyString(actorEntity.Value):actor} used placement system to set tile {_tileDefinitionManager[ev.TileType].Name} at {ev.Coordinates}");
else if (actor != null)
_adminLogger.Add(LogType.Tile, LogImpact.High,
$"{actor} used placement system to set tile {_tileDefinitionManager[ev.TileType].Name} at {ev.Coordinates}");
else
_adminLogger.Add(LogType.Tile, LogImpact.High,
$"Placement system set tile {_tileDefinitionManager[ev.TileType].Name} at {ev.Coordinates}");
}
}