Files
tbd-station-14/Content.Server/Implants/ImplanterSystem.cs

130 lines
4.9 KiB
C#

using Content.Server.Guardian;
using Content.Server.Popups;
using Content.Shared.DoAfter;
using Content.Shared.IdentityManagement;
using Content.Shared.Implants;
using Content.Shared.Implants.Components;
using Content.Shared.Interaction;
using Content.Shared.Mobs.Components;
using Content.Shared.Popups;
using Robust.Shared.Containers;
namespace Content.Server.Implants;
public sealed partial class ImplanterSystem : SharedImplanterSystem
{
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
public override void Initialize()
{
base.Initialize();
InitializeImplanted();
SubscribeLocalEvent<ImplanterComponent, AfterInteractEvent>(OnImplanterAfterInteract);
SubscribeLocalEvent<ImplanterComponent, ImplantEvent>(OnImplant);
SubscribeLocalEvent<ImplanterComponent, DrawEvent>(OnDraw);
}
private void OnImplanterAfterInteract(EntityUid uid, ImplanterComponent component, AfterInteractEvent args)
{
if (args.Target == null || !args.CanReach || args.Handled)
return;
//Simplemobs and regular mobs should be injectable, but only regular mobs have mind.
//So just don't implant/draw anything that isn't living or is a guardian
//TODO: Rework a bit when surgery is in to work with implant cases
if (!HasComp<MobStateComponent>(args.Target.Value) || HasComp<GuardianComponent>(args.Target.Value))
return;
//TODO: Rework when surgery is in for implant cases
if (component.CurrentMode == ImplanterToggleMode.Draw && !component.ImplantOnly)
{
TryDraw(component, args.User, args.Target.Value, uid);
}
else
{
if (!CanImplant(args.User, args.Target.Value, uid, component, out _, out _))
return;
//Implant self instantly, otherwise try to inject the target.
if (args.User == args.Target)
Implant(args.User, args.Target.Value, uid, component);
else
TryImplant(component, args.User, args.Target.Value, uid);
}
args.Handled = true;
}
/// <summary>
/// Attempt to implant someone else.
/// </summary>
/// <param name="component">Implanter component</param>
/// <param name="user">The entity using the implanter</param>
/// <param name="target">The entity being implanted</param>
/// <param name="implanter">The implanter being used</param>
public void TryImplant(ImplanterComponent component, EntityUid user, EntityUid target, EntityUid implanter)
{
var args = new DoAfterArgs(EntityManager, user, component.ImplantTime, new ImplantEvent(), implanter, target: target, used: implanter)
{
BreakOnUserMove = true,
BreakOnTargetMove = true,
BreakOnDamage = true,
NeedHand = true,
};
if (!_doAfter.TryStartDoAfter(args))
return;
_popup.PopupEntity(Loc.GetString("injector-component-injecting-user"), target, user);
var userName = Identity.Entity(user, EntityManager);
_popup.PopupEntity(Loc.GetString("implanter-component-implanting-target", ("user", userName)), user, target, PopupType.LargeCaution);
}
/// <summary>
/// Try to remove an implant and store it in an implanter
/// </summary>
/// <param name="component">Implanter component</param>
/// <param name="user">The entity using the implanter</param>
/// <param name="target">The entity getting their implant removed</param>
/// <param name="implanter">The implanter being used</param>
//TODO: Remove when surgery is in
public void TryDraw(ImplanterComponent component, EntityUid user, EntityUid target, EntityUid implanter)
{
var args = new DoAfterArgs(EntityManager, user, component.DrawTime, new DrawEvent(), implanter, target: target, used: implanter)
{
BreakOnUserMove = true,
BreakOnTargetMove = true,
BreakOnDamage = true,
NeedHand = true,
};
if (_doAfter.TryStartDoAfter(args))
_popup.PopupEntity(Loc.GetString("injector-component-injecting-user"), target, user);
}
private void OnImplant(EntityUid uid, ImplanterComponent component, ImplantEvent args)
{
if (args.Cancelled || args.Handled || args.Target == null || args.Used == null)
return;
Implant(args.User, args.Target.Value, args.Used.Value, component);
args.Handled = true;
}
private void OnDraw(EntityUid uid, ImplanterComponent component, DrawEvent args)
{
if (args.Cancelled || args.Handled || args.Used == null || args.Target == null)
return;
Draw(args.Used.Value, args.User, args.Target.Value, component);
args.Handled = true;
}
}