Files
tbd-station-14/Content.Server/Chemistry/EntitySystems/ChemistrySystemMixer.cs
2023-01-19 13:56:45 +11:00

42 lines
1.4 KiB
C#

using Content.Server.Xenoarchaeology.XenoArtifacts.Triggers.Components;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reaction;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Robust.Shared.Player;
namespace Content.Server.Chemistry.EntitySystems;
public sealed partial class ChemistrySystem
{
public void InitializeMixing()
{
SubscribeLocalEvent<ReactionMixerComponent, AfterInteractEvent>(OnAfterInteract);
}
private void OnAfterInteract(EntityUid uid, ReactionMixerComponent component, AfterInteractEvent args)
{
if (!args.Target.HasValue || !args.CanReach)
return;
var mixAttemptEvent = new MixingAttemptEvent(uid);
RaiseLocalEvent(uid, ref mixAttemptEvent);
if(mixAttemptEvent.Cancelled)
{
return;
}
Solution? solution = null;
if (!_solutions.TryGetMixableSolution(args.Target.Value, out solution))
return;
_popup.PopupEntity(Loc.GetString(component.MixMessage, ("mixed", Identity.Entity(args.Target.Value, EntityManager)), ("mixer", Identity.Entity(uid, EntityManager))), args.User, args.User);
_solutions.UpdateChemicals(args.Target.Value, solution, true, component);
var afterMixingEvent = new AfterMixingEvent(uid, args.Target.Value);
RaiseLocalEvent(uid, afterMixingEvent);
}
}