Files
tbd-station-14/Content.Server/Bed/Components/HealOnBuckleComponent.cs

24 lines
703 B
C#

using Content.Shared.Damage;
namespace Content.Server.Bed.Components
{
[RegisterComponent]
public sealed partial class HealOnBuckleComponent : Component
{
[DataField("damage", required: true)]
[ViewVariables(VVAccess.ReadWrite)]
public DamageSpecifier Damage = default!;
[DataField("healTime", required: false)]
[ViewVariables(VVAccess.ReadWrite)]
public float HealTime = 1f; // How often the bed applies the damage
[DataField("sleepMultiplier")]
public float SleepMultiplier = 3f;
public TimeSpan NextHealTime = TimeSpan.Zero; //Next heal
[DataField("sleepAction")] public EntityUid? SleepAction;
}
}