Files
tbd-station-14/Content.Server/Atmos/Piping/Other/EntitySystems/GasMinerSystem.cs
Vera Aguilera Puerto aa9281d667 Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. (#8134)
* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.

* actually compiles

* Remove commented out code

* funny bracket

* Move archived moles, temperature from GasMixture to TileAtmosphere.

* WIP customizable map default mixture
still VERY buggy

* broken mess
aaaaaaaaaaaaa

* Fix lattice, etc not being considered space

* visualization for "IsSpace"

* help

* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Holy SHIT it compiles AGAIN

* Fix AtmosDeviceSystem crash at shutdown

* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.

* Use space instead of gasmixture immutable for heat capacity calculations

* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.

* Fix roundstart tiles not processing

* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs

Changed Files tab is so large I can't commit both suggestions at once mfw

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-07-04 09:51:34 -05:00

82 lines
2.8 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Content.Server.Atmos.Components;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Atmos.Piping.Components;
using Content.Server.Atmos.Piping.Other.Components;
using Content.Shared.Atmos;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Atmos.Piping.Other.EntitySystems
{
[UsedImplicitly]
public sealed class GasMinerSystem : EntitySystem
{
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
[Dependency] private readonly TransformSystem _transformSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GasMinerComponent, AtmosDeviceUpdateEvent>(OnMinerUpdated);
}
private void OnMinerUpdated(EntityUid uid, GasMinerComponent miner, AtmosDeviceUpdateEvent args)
{
if (!CheckMinerOperation(miner, out var environment) || !miner.Enabled || !miner.SpawnGas.HasValue || miner.SpawnAmount <= 0f)
return;
// Time to mine some gas.
var merger = new GasMixture(1) { Temperature = miner.SpawnTemperature };
merger.SetMoles(miner.SpawnGas.Value, miner.SpawnAmount);
_atmosphereSystem.Merge(environment, merger);
}
private bool CheckMinerOperation(GasMinerComponent miner, [NotNullWhen(true)] out GasMixture? environment)
{
var uid = miner.Owner;
environment = _atmosphereSystem.GetContainingMixture(uid, true, true);
var transform = Transform(uid);
var position = _transformSystem.GetGridOrMapTilePosition(uid, transform);
// Space.
if (_atmosphereSystem.IsTileSpace(transform.GridUid, transform.MapUid, position))
{
miner.Broken = true;
return false;
}
// Air-blocked location.
if (environment == null)
{
miner.Broken = true;
return false;
}
// External pressure above threshold.
if (!float.IsInfinity(miner.MaxExternalPressure) &&
environment.Pressure > miner.MaxExternalPressure - miner.SpawnAmount * miner.SpawnTemperature * Atmospherics.R / environment.Volume)
{
miner.Broken = true;
return false;
}
// External gas amount above threshold.
if (!float.IsInfinity(miner.MaxExternalAmount) && environment.TotalMoles > miner.MaxExternalAmount)
{
miner.Broken = true;
return false;
}
miner.Broken = false;
return true;
}
}
}