* Vox stuff * Species loadouts and lobby refactor The control flow for lobby is all over the shop so I pulled it all up from the individual controls so now they handle the bare minimum required and LobbyUIController handles the rest. * a * Bulk changes * a * weh * Character import / export * finalise * woops this stuff too * Also datafield exporting * comments * Review
22 lines
609 B
C#
22 lines
609 B
C#
using System.Diagnostics.CodeAnalysis;
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using Robust.Shared.Player;
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using Robust.Shared.Utility;
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namespace Content.Shared.Preferences.Loadouts.Effects;
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[ImplicitDataDefinitionForInheritors]
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public abstract partial class LoadoutEffect
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{
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/// <summary>
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/// Tries to validate the effect.
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/// </summary>
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public abstract bool Validate(
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HumanoidCharacterProfile profile,
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RoleLoadout loadout,
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ICommonSession session,
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IDependencyCollection collection,
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[NotNullWhen(false)] out FormattedMessage? reason);
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public virtual void Apply(RoleLoadout loadout) {}
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}
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