34 lines
1.0 KiB
C#
34 lines
1.0 KiB
C#
using Content.Server.Administration;
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using Content.Server.GameObjects.Components.Mobs;
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using Content.Shared.Administration;
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using Robust.Server.Interfaces.Console;
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using Robust.Server.Interfaces.Player;
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namespace Content.Server.Commands.Mobs
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{
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[AdminCommand(AdminFlags.Debug)]
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public class RemoveOverlayCommand : IClientCommand
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{
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public string Command => "rmoverlay";
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public string Description => "Removes an overlay by its ID";
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public string Help => "rmoverlay <id>";
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public void Execute(IConsoleShell shell, IPlayerSession player, string[] args)
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{
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if (args.Length != 1)
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{
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shell.SendText(player, "Expected 1 argument.");
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return;
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}
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if (player?.AttachedEntity != null)
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{
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if (player.AttachedEntity.TryGetComponent(out ServerOverlayEffectsComponent overlayEffectsComponent))
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{
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overlayEffectsComponent.RemoveOverlay(args[0]);
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}
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}
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}
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}
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}
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