Files
tbd-station-14/Content.Shared/GameObjects/Components/Nutrition/SharedDrinkFoodContainerComponent.cs
FL-OZ aa26bdfcae Rework Drink/Food/FoodContainer entirely (#1009)
Co-authored-by: FL-OZ <anotherscuffed@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-05-29 22:50:23 +02:00

29 lines
692 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Nutrition
{
public abstract class SharedFoodContainerComponent : Component
{
}
[NetSerializable, Serializable]
public enum FoodContainerVisualMode
{
/// <summary>
/// Discrete: 50 eggs in a carton -> down to 25, will show 12/12 until it gets below max
/// Rounded: 50 eggs in a carton -> down to 25, will round it to 6 of 12
/// </summary>
Discrete,
Rounded,
}
[NetSerializable, Serializable]
public enum FoodContainerVisuals
{
Capacity,
Current,
}
}