* I should be studying for school but that is sofucking boring, I will pass my class no matter, however getting an A might be a challenge. My gpa is important but is the tourture for 1 point of GPA worth it? The american government says yes but they are responsible for the majority of all genocides that have ever been conducted since the dawn of man * ugh * ugh
42 lines
1.2 KiB
C#
42 lines
1.2 KiB
C#
using Content.Server.Chat.Systems;
|
|
using Content.Shared.Administration;
|
|
using Robust.Shared.Console;
|
|
using Robust.Shared.Enums;
|
|
|
|
namespace Content.Server.Chat.Commands
|
|
{
|
|
[AnyCommand]
|
|
internal sealed class LOOCCommand : IConsoleCommand
|
|
{
|
|
[Dependency] private readonly IEntityManager _e = default!;
|
|
|
|
public string Command => "looc";
|
|
public string Description => "Send Local Out Of Character chat messages.";
|
|
public string Help => "looc <text>";
|
|
|
|
public void Execute(IConsoleShell shell, string argStr, string[] args)
|
|
{
|
|
if (shell.Player is not { } player)
|
|
{
|
|
shell.WriteError(Loc.GetString("shell-cannot-run-command-from-server"));
|
|
return;
|
|
}
|
|
|
|
if (player.AttachedEntity is not { Valid: true } entity)
|
|
return;
|
|
|
|
if (player.Status != SessionStatus.InGame)
|
|
return;
|
|
|
|
if (args.Length < 1)
|
|
return;
|
|
|
|
var message = string.Join(" ", args).Trim();
|
|
if (string.IsNullOrEmpty(message))
|
|
return;
|
|
|
|
_e.System<ChatSystem>().TrySendInGameOOCMessage(entity, message, InGameOOCChatType.Looc, false, shell, player);
|
|
}
|
|
}
|
|
}
|