* abomination * okay its less unabashedly garbage now * other UI changes * its britney bitch * proper greyscale full/half/quarter tiles * misc cleanup * rsi * Add a palette system. It's Kara's problem now. * oops * a * Departmental palette alpha tweaks * oopy * so true * Update Content.Shared/Decals/ColorPalettePrototype.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * fixes for that * neutral light color and new warning lines * dirt * checkerboards * oop Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
85 lines
5.8 KiB
C#
85 lines
5.8 KiB
C#
using Robust.Shared.Input;
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namespace Content.Shared.Input
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{
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[KeyFunctions]
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public static class ContentKeyFunctions
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{
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public static readonly BoundKeyFunction WideAttack = "WideAttack";
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public static readonly BoundKeyFunction ActivateItemInHand = "ActivateItemInHand";
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public static readonly BoundKeyFunction AltActivateItemInHand = "AltActivateItemInHand";
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public static readonly BoundKeyFunction ActivateItemInWorld = "ActivateItemInWorld";
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public static readonly BoundKeyFunction AltActivateItemInWorld = "AltActivateItemInWorld";
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public static readonly BoundKeyFunction Drop = "Drop";
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public static readonly BoundKeyFunction ExamineEntity = "ExamineEntity";
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public static readonly BoundKeyFunction FocusChat = "FocusChatInputWindow";
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public static readonly BoundKeyFunction FocusLocalChat = "FocusLocalChatWindow";
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public static readonly BoundKeyFunction FocusWhisperChat = "FocusWhisperChatWindow";
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public static readonly BoundKeyFunction FocusRadio = "FocusRadioWindow";
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public static readonly BoundKeyFunction FocusOOC = "FocusOOCWindow";
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public static readonly BoundKeyFunction FocusAdminChat = "FocusAdminChatWindow";
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public static readonly BoundKeyFunction FocusDeadChat = "FocusDeadChatWindow";
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public static readonly BoundKeyFunction FocusConsoleChat = "FocusConsoleChatWindow";
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public static readonly BoundKeyFunction CycleChatChannelForward = "CycleChatChannelForward";
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public static readonly BoundKeyFunction CycleChatChannelBackward = "CycleChatChannelBackward";
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public static readonly BoundKeyFunction OpenCharacterMenu = "OpenCharacterMenu";
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public static readonly BoundKeyFunction OpenContextMenu = "OpenContextMenu";
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public static readonly BoundKeyFunction OpenCraftingMenu = "OpenCraftingMenu";
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public static readonly BoundKeyFunction OpenInventoryMenu = "OpenInventoryMenu";
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public static readonly BoundKeyFunction SmartEquipBackpack = "SmartEquipBackpack";
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public static readonly BoundKeyFunction SmartEquipBelt = "SmartEquipBelt";
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public static readonly BoundKeyFunction OpenInfo = "OpenInfo";
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public static readonly BoundKeyFunction SwapHands = "SwapHands";
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public static readonly BoundKeyFunction ThrowItemInHand = "ThrowItemInHand";
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public static readonly BoundKeyFunction TryPullObject = "TryPullObject";
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public static readonly BoundKeyFunction MovePulledObject = "MovePulledObject";
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public static readonly BoundKeyFunction ReleasePulledObject = "ReleasePulledObject";
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public static readonly BoundKeyFunction MouseMiddle = "MouseMiddle";
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public static readonly BoundKeyFunction OpenEntitySpawnWindow = "OpenEntitySpawnWindow";
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public static readonly BoundKeyFunction OpenSandboxWindow = "OpenSandboxWindow";
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public static readonly BoundKeyFunction OpenTileSpawnWindow = "OpenTileSpawnWindow";
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public static readonly BoundKeyFunction OpenDecalSpawnWindow = "OpenDecalSpawnWindow";
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public static readonly BoundKeyFunction OpenAdminMenu = "OpenAdminMenu";
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public static readonly BoundKeyFunction TakeScreenshot = "TakeScreenshot";
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public static readonly BoundKeyFunction TakeScreenshotNoUI = "TakeScreenshotNoUI";
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public static readonly BoundKeyFunction Point = "Point";
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public static readonly BoundKeyFunction ArcadeUp = "ArcadeUp";
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public static readonly BoundKeyFunction ArcadeDown = "ArcadeDown";
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public static readonly BoundKeyFunction ArcadeLeft = "ArcadeLeft";
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public static readonly BoundKeyFunction ArcadeRight = "ArcadeRight";
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public static readonly BoundKeyFunction Arcade1 = "Arcade1";
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public static readonly BoundKeyFunction Arcade2 = "Arcade2";
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public static readonly BoundKeyFunction Arcade3 = "Arcade3";
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public static readonly BoundKeyFunction OpenActionsMenu = "OpenAbilitiesMenu";
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public static readonly BoundKeyFunction Hotbar0 = "Hotbar0";
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public static readonly BoundKeyFunction Hotbar1 = "Hotbar1";
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public static readonly BoundKeyFunction Hotbar2 = "Hotbar2";
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public static readonly BoundKeyFunction Hotbar3 = "Hotbar3";
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public static readonly BoundKeyFunction Hotbar4 = "Hotbar4";
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public static readonly BoundKeyFunction Hotbar5 = "Hotbar5";
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public static readonly BoundKeyFunction Hotbar6 = "Hotbar6";
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public static readonly BoundKeyFunction Hotbar7 = "Hotbar7";
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public static readonly BoundKeyFunction Hotbar8 = "Hotbar8";
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public static readonly BoundKeyFunction Hotbar9 = "Hotbar9";
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public static readonly BoundKeyFunction Loadout1 = "Loadout1";
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public static readonly BoundKeyFunction Loadout2 = "Loadout2";
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public static readonly BoundKeyFunction Loadout3 = "Loadout3";
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public static readonly BoundKeyFunction Loadout4 = "Loadout4";
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public static readonly BoundKeyFunction Loadout5 = "Loadout5";
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public static readonly BoundKeyFunction Loadout6 = "Loadout6";
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public static readonly BoundKeyFunction Loadout7 = "Loadout7";
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public static readonly BoundKeyFunction Loadout8 = "Loadout8";
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public static readonly BoundKeyFunction Loadout9 = "Loadout9";
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public static readonly BoundKeyFunction Vote0 = "Vote0";
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public static readonly BoundKeyFunction Vote1 = "Vote1";
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public static readonly BoundKeyFunction Vote2 = "Vote2";
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public static readonly BoundKeyFunction Vote3 = "Vote3";
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public static readonly BoundKeyFunction Vote4 = "Vote4";
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public static readonly BoundKeyFunction Vote5 = "Vote5";
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public static readonly BoundKeyFunction Vote6 = "Vote6";
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public static readonly BoundKeyFunction Vote7 = "Vote7";
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public static readonly BoundKeyFunction Vote8 = "Vote8";
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public static readonly BoundKeyFunction Vote9 = "Vote9";
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}
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}
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