Files
tbd-station-14/Content.Shared/CombatMode/DisarmedEvent.cs
metalgearsloth fb3f6fa80f Predicted stamina (#12413)
* Predicted stamina

Needed to do some semblence of predicted melee.

* Okay now done.

* Pause support

* Comment
2022-11-08 14:34:07 -06:00

21 lines
539 B
C#

namespace Content.Shared.CombatMode
{
public sealed class DisarmedEvent : HandledEntityEventArgs
{
/// <summary>
/// The entity being disarmed.
/// </summary>
public EntityUid Target { get; init; }
/// <summary>
/// The entity performing the disarm.
/// </summary>
public EntityUid Source { get; init; }
/// <summary>
/// Probability for push/knockdown.
/// </summary>
public float PushProbability { get; init; }
}
}