* DNA component * Commit numba 2 * Added DNA into Station Records Computer * commit numba 3 * commit numba 4 * Vomit also contain DNA component now * fixed DNA field not clearing after scanning another item * commit numba 10 Drinking leaves DNA on an object. Breaking glasses, bottles and beakers leave DNA and leave fingerprints/fibers with 40% chance on glass shards. + lotta fixes * 11 * 12 * 14 * Added DNA guide entry * FIX
65 lines
1.9 KiB
C#
65 lines
1.9 KiB
C#
using System.Text;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Timing;
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using Content.Shared.Forensics;
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namespace Content.Client.Forensics
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{
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[GenerateTypedNameReferences]
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public sealed partial class ForensicScannerMenu : DefaultWindow
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{
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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public ForensicScannerMenu()
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{
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RobustXamlLoader.Load(this);
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IoCManager.InjectDependencies(this);
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}
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public void UpdatePrinterState(bool disabled)
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{
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Print.Disabled = disabled;
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}
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public void UpdateState(ForensicScannerBoundUserInterfaceState msg)
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{
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if (string.IsNullOrEmpty(msg.LastScannedName))
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{
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Print.Disabled = true;
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Clear.Disabled = true;
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Name.Text = string.Empty;
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Diagnostics.Text = string.Empty;
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return;
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}
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Print.Disabled = (msg.PrintReadyAt > _gameTiming.CurTime);
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Clear.Disabled = false;
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Name.Text = msg.LastScannedName;
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var text = new StringBuilder();
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text.AppendLine(Loc.GetString("forensic-scanner-interface-fingerprints"));
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foreach (var fingerprint in msg.Fingerprints)
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{
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text.AppendLine(fingerprint);
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}
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text.AppendLine();
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text.AppendLine(Loc.GetString("forensic-scanner-interface-fibers"));
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foreach (var fiber in msg.Fibers)
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{
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text.AppendLine(fiber);
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}
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text.AppendLine();
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text.AppendLine(Loc.GetString("forensic-scanner-interface-dnas"));
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foreach (var dna in msg.DNAs)
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{
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text.AppendLine(dna);
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}
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Diagnostics.Text = text.ToString();
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}
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}
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}
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