Files
tbd-station-14/Content.Server/GameTicking/Rules/Components/ThiefRuleComponent.cs
deltanedas a06ea58249 antag objective issuing refactor (#28216)
* add AntagObjectives from GenericAntag

* add AntagRandomObjectives that traitor and thief can use

* make ObjectivesSystem use initial character name which AntagSelection passes

* make thief and traitor use AntagRandomObjectives

* remove now unused locale

* make sleeper agents rule use baseTraitorRule

* restore dragon rule oop

* bandaid for genericantag

* real

* typo

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-25 16:14:48 -04:00

12 lines
338 B
C#

using Content.Shared.Random;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
namespace Content.Server.GameTicking.Rules.Components;
/// <summary>
/// Stores data for <see cref="ThiefRuleSystem"/>.
/// </summary>
[RegisterComponent, Access(typeof(ThiefRuleSystem))]
public sealed partial class ThiefRuleComponent : Component;