Files
tbd-station-14/Content.Shared/Inventory/SharedInventoryComponent.cs
Vera Aguilera Puerto 2ff16a580b Bunch more error fixes.
2021-12-04 12:59:44 +01:00

103 lines
3.3 KiB
C#

using System;
using System.Collections.Generic;
using Content.Shared.Movement.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.IoC;
using Robust.Shared.Reflection;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
using static Content.Shared.Inventory.EquipmentSlotDefines;
namespace Content.Shared.Inventory
{
[NetworkedComponent()]
public abstract class SharedInventoryComponent : Component
{
[Dependency] protected readonly IReflectionManager ReflectionManager = default!;
[Dependency] protected readonly IDynamicTypeFactory DynamicTypeFactory = default!;
public sealed override string Name => "Inventory";
[ViewVariables]
protected Inventory InventoryInstance { get; private set; } = default!;
[ViewVariables]
[DataField("Template")]
private string _templateName = "HumanInventory"; //stored for serialization purposes
protected override void Initialize()
{
base.Initialize();
CreateInventory();
}
private void CreateInventory()
{
var type = ReflectionManager.LooseGetType(_templateName);
DebugTools.Assert(type != null);
InventoryInstance = DynamicTypeFactory.CreateInstance<Inventory>(type!);
}
/// <returns>true if the item is equipped to an equip slot (NOT inside an equipped container
/// like inside a backpack)</returns>
public abstract bool IsEquipped(EntityUid item);
[Serializable, NetSerializable]
protected class InventoryComponentState : ComponentState
{
public List<KeyValuePair<Slots, EntityUid>> Entities { get; }
public KeyValuePair<Slots, (EntityUid entity, bool fits)>? HoverEntity { get; }
public InventoryComponentState(List<KeyValuePair<Slots, EntityUid>> entities, KeyValuePair<Slots, (EntityUid entity, bool fits)>? hoverEntity = null)
{
Entities = entities;
HoverEntity = hoverEntity;
}
}
[Serializable, NetSerializable]
#pragma warning disable 618
public class ClientInventoryMessage : ComponentMessage
#pragma warning restore 618
{
public Slots Inventoryslot;
public ClientInventoryUpdate Updatetype;
public ClientInventoryMessage(Slots inventoryslot, ClientInventoryUpdate updatetype)
{
Directed = true;
Inventoryslot = inventoryslot;
Updatetype = updatetype;
}
public enum ClientInventoryUpdate
{
Equip = 0,
Use = 1,
Hover = 2
}
}
/// <summary>
/// Component message for opening the Storage UI of item in Slot
/// </summary>
[Serializable, NetSerializable]
#pragma warning disable 618
public class OpenSlotStorageUIMessage : ComponentMessage
#pragma warning restore 618
{
public Slots Slot;
public OpenSlotStorageUIMessage(Slots slot)
{
Directed = true;
Slot = slot;
}
}
}
}