Files
tbd-station-14/Content.Shared/StoreDiscount/Components/StoreDiscountComponent.cs
Fildrance a58252f45e feat: #26107 uplink discounts for traitors (no nukies for now) (#26297)
* feat: #26107 uplink discounts for traitors and nukies

* refactor: #26107 extracted discount label from price of StoreListingControl

* refactor: minor renaming

* refactor: parametrized adding discounts to uplink store

* fix: #26107 prevent exception on empty discountOptions

* feat: uplink now have 'Discounted' category which contains all discounted items on this session.

* after merge fixups

* rename discount categories according to common sense

* refactor: DiscountOptions is now optional (nullable) on ListingData

* add nullability check ignore for already checked listingData.DiscountOptions

* fix after merge store menu ui

* remove unused using

* final fix after merge conflicts

* [refactor]: #26107 fix variables naming in UplinkSystem

* fix: #26107 fix after merge

* refactor: #26107 now supports discountDownUntil on ListingItem, instead of % of discount

* feat: #26107 support multiple currency discount in store on side of discount message label

* refactor: #26107 extracted discounts initialization to separate system. StoreDiscountData are spread as array and not list now

* refactor: #26107 move more code from storesystem to StoreDiscountComponent

* refactor: #26107 separated StoreSystem and StoreDiscountSystem using events

* fix: #26107 placed not-nullable variable initialization in ListingData for tests

* refactor: #26107 minor renaming, xml-docs

* fix: #26107 changed most of discounts to be down to half price for balance purposes

* ids used in with discounts are now ProtoIds, dicountCategories are now prototypes, code with weights simplified

* decoupled storesystem and store discount system

* xml-docs

* refactor:  #26107 xml-doc for StoreDiscountSystem

* is now a thing (tmp)

* fix: compilation errors + StoreDiscountData.DiscountCategoryId

* refactor: rename ListingDataWithCostModifiers, fix all cost related code, enpittyfy performance, uglify uplink_catalog

* refactor: removed unused code, more StoreDiscountSystem docs, simplify code

* refactor: moved discount category logic to respective system, now creating ListingData c-tor clones all mutable fields as expected

* refactor: rename back (its not prototype)

* refactor: move ListingItemsInitializingEvent to file with handling logic

* refactor: comments for StoreBuyFinishedEvent handling, more logging

* refactor: moved StoreInitializedEvent, xml-doc

* refactor: simplify StoreDiscountSystem code  (reduce nesting) + xml-doc

* refactor: restore old listing data cost field name

* refactor: fix linter in uplink_catalog.yml

* refactor: xml-doc for ListingDataWithCostModifiers

* refactor: limit usage of ListingData in favour of ListingDataWithCostModifiers

* refactor: purged linq, removed custom datafield names, minor cleanup

* refactor: removed double-allocation on getting available listings

* refactor: StoreSystem.OnBuyRequest now uses component.FullListingsCatalog as reference point (as it was in original code)

* fix: minor discount categories on uplink items changes following design overview

* refactor: StoreBuyListingMessage now uses protoId and not whole object

* refactor: store refund and discount integration test, RefreshAllListings now translates previous cost modifiers to refreshed list, if state previous to refresh had any listing items

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Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2024-09-05 22:12:39 +10:00

52 lines
1.5 KiB
C#

using Content.Shared.FixedPoint;
using Content.Shared.Store;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
namespace Content.Shared.StoreDiscount.Components;
/// <summary>
/// Partner-component for adding discounts functionality to StoreSystem using StoreDiscountSystem.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class StoreDiscountComponent : Component
{
/// <summary>
/// Discounts for items in <see cref="ListingData"/>.
/// </summary>
[ViewVariables, DataField]
public IReadOnlyList<StoreDiscountData> Discounts = Array.Empty<StoreDiscountData>();
}
/// <summary>
/// Container for listing item discount state.
/// </summary>
[Serializable, NetSerializable, DataDefinition]
public sealed partial class StoreDiscountData
{
/// <summary>
/// Id of listing item to be discounted.
/// </summary>
[DataField(required: true)]
public ProtoId<ListingPrototype> ListingId;
/// <summary>
/// Amount of discounted items. Each buy will decrement this counter.
/// </summary>
[DataField]
public int Count;
/// <summary>
/// Discount category that provided this discount.
/// </summary>
[DataField(required: true)]
public ProtoId<DiscountCategoryPrototype> DiscountCategory;
/// <summary>
/// Map of currencies to flat amount of discount.
/// </summary>
[DataField]
public Dictionary<ProtoId<CurrencyPrototype>, FixedPoint2> DiscountAmountByCurrency = new();
}