* Remove warnings from cargo system * Guard statement early exit and cleaner object instantiation * Whitespace * Add AnimationPlayer as a component of telepads
107 lines
3.3 KiB
C#
107 lines
3.3 KiB
C#
using Content.Shared.Cargo;
|
|
using Content.Shared.Cargo.Components;
|
|
using JetBrains.Annotations;
|
|
using Robust.Client.Animations;
|
|
using Robust.Client.GameObjects;
|
|
using Robust.Client.Graphics;
|
|
|
|
namespace Content.Client.Cargo.Systems;
|
|
|
|
public sealed partial class CargoSystem
|
|
{
|
|
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
|
|
|
|
private static readonly Animation CargoTelepadBeamAnimation = new()
|
|
{
|
|
Length = TimeSpan.FromSeconds(0.5),
|
|
AnimationTracks =
|
|
{
|
|
new AnimationTrackSpriteFlick
|
|
{
|
|
LayerKey = CargoTelepadLayers.Beam,
|
|
KeyFrames =
|
|
{
|
|
new AnimationTrackSpriteFlick.KeyFrame(new RSI.StateId("beam"), 0f)
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
private static readonly Animation CargoTelepadIdleAnimation = new()
|
|
{
|
|
Length = TimeSpan.FromSeconds(0.8),
|
|
AnimationTracks =
|
|
{
|
|
new AnimationTrackSpriteFlick
|
|
{
|
|
LayerKey = CargoTelepadLayers.Beam,
|
|
KeyFrames =
|
|
{
|
|
new AnimationTrackSpriteFlick.KeyFrame(new RSI.StateId("idle"), 0f)
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
private const string TelepadBeamKey = "cargo-telepad-beam";
|
|
private const string TelepadIdleKey = "cargo-telepad-idle";
|
|
|
|
private void InitializeCargoTelepad()
|
|
{
|
|
SubscribeLocalEvent<CargoTelepadComponent, AppearanceChangeEvent>(OnCargoAppChange);
|
|
SubscribeLocalEvent<CargoTelepadComponent, AnimationCompletedEvent>(OnCargoAnimComplete);
|
|
}
|
|
|
|
private void OnCargoAppChange(EntityUid uid, CargoTelepadComponent component, ref AppearanceChangeEvent args)
|
|
{
|
|
OnChangeData(uid, args.Sprite);
|
|
}
|
|
|
|
private void OnCargoAnimComplete(EntityUid uid, CargoTelepadComponent component, AnimationCompletedEvent args)
|
|
{
|
|
OnChangeData(uid);
|
|
}
|
|
|
|
private void OnChangeData(EntityUid uid, SpriteComponent? sprite = null)
|
|
{
|
|
if (!Resolve(uid, ref sprite))
|
|
return;
|
|
|
|
if (!TryComp<AnimationPlayerComponent>(uid, out var player))
|
|
return;
|
|
|
|
_appearance.TryGetData<CargoTelepadState?>(uid, CargoTelepadVisuals.State, out var state);
|
|
|
|
switch (state)
|
|
{
|
|
case CargoTelepadState.Teleporting:
|
|
if (_player.HasRunningAnimation(uid, TelepadBeamKey))
|
|
return;
|
|
_player.Stop(uid, player, TelepadIdleKey);
|
|
_player.Play((uid, player), CargoTelepadBeamAnimation, TelepadBeamKey);
|
|
break;
|
|
case CargoTelepadState.Unpowered:
|
|
sprite.LayerSetVisible(CargoTelepadLayers.Beam, false);
|
|
_player.Stop(uid, player, TelepadBeamKey);
|
|
_player.Stop(uid, player, TelepadIdleKey);
|
|
break;
|
|
default:
|
|
sprite.LayerSetVisible(CargoTelepadLayers.Beam, true);
|
|
|
|
if (_player.HasRunningAnimation(uid, player, TelepadIdleKey) ||
|
|
_player.HasRunningAnimation(uid, player, TelepadBeamKey))
|
|
return;
|
|
|
|
_player.Play((uid, player), CargoTelepadIdleAnimation, TelepadIdleKey);
|
|
break;
|
|
}
|
|
}
|
|
|
|
[UsedImplicitly]
|
|
private enum CargoTelepadLayers : byte
|
|
{
|
|
Base = 0,
|
|
Beam = 1,
|
|
}
|
|
}
|