Files
tbd-station-14/Content.Server/GameObjects/Components/ContainerExt/ContainerExt.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

24 lines
796 B
C#

using Robust.Server.GameObjects;
namespace Content.Server.GameObjects.Components.ContainerExt
{
public static class ContainerExt
{
public static int CountPrototypeOccurencesRecursive(this ContainerManagerComponent mgr, string prototypeId)
{
int total = 0;
foreach (var container in mgr.GetAllContainers())
{
foreach (var entity in container.ContainedEntities)
{
if (entity.Prototype?.ID == prototypeId) total++;
if(!entity.TryGetComponent<ContainerManagerComponent>(out var component)) continue;
total += component.CountPrototypeOccurencesRecursive(prototypeId);
}
}
return total;
}
}
}