Files
tbd-station-14/Content.Shared/StepTrigger/Components/ShoesRequiredStepTriggerComponent.cs

12 lines
341 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.StepTrigger.Components;
/// <summary>
/// This is used for cancelling step trigger events if the user is wearing shoes, such as for glass shards.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class ShoesRequiredStepTriggerComponent : Component
{
}