Files
tbd-station-14/Content.Shared/Research/LatheRecipePrototype.cs
ZelteHonor b2e2aef78d Rider static analysis (#433)
* Non-accessed local variable

* Merge cast and type checks.

* StringComparison.Ordinal added for better culture support

* Supposed code improvement in launcher. Remove unused code.

* Update ExplosionHelper.cs

Unintentional change.

* Optimized Import

* Add Robust.Shared.Utility import where it was deleted

* Other random suggestion

* Improve my comment
2019-11-13 23:37:46 +01:00

108 lines
3.6 KiB
C#

using System;
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
using YamlDotNet.RepresentationModel;
namespace Content.Shared.Research
{
[NetSerializable, Serializable, Prototype("latheRecipe")]
public class LatheRecipePrototype : IPrototype, IIndexedPrototype
{
private string _name;
private string _id;
private SpriteSpecifier _icon;
private string _description;
private string _result;
private int _completeTime;
private Dictionary<string, int> _requiredMaterials;
[ViewVariables]
public string ID => _id;
/// <summary>
/// Name displayed in the lathe GUI.
/// </summary>
[ViewVariables]
public string Name
{
get
{
if (_name.Trim().Length != 0) return _name;
var protoMan = IoCManager.Resolve<IPrototypeManager>();
if (protoMan == null) return _description;
protoMan.TryIndex(_result, out EntityPrototype prototype);
if (prototype?.Name != null)
_name = prototype.Name;
return _name;
}
}
/// <summary>
/// Short description displayed in the lathe GUI.
/// </summary>
[ViewVariables]
public string Description
{
get
{
if (_description.Trim().Length != 0) return _description;
var protoMan = IoCManager.Resolve<IPrototypeManager>();
if (protoMan == null) return _description;
protoMan.TryIndex(_result, out EntityPrototype prototype);
if (prototype?.Description != null)
_description = prototype.Description;
return _description;
}
}
/// <summary>
/// Texture path used in the lathe GUI.
/// </summary>
[ViewVariables]
public SpriteSpecifier Icon => _icon;
/// <summary>
/// The prototype name of the resulting entity when the recipe is printed.
/// </summary>
[ViewVariables]
public string Result => _result;
/// <summary>
/// The materials required to produce this recipe.
/// Takes a material ID as string.
/// </summary>
[ViewVariables]
public Dictionary<string, int> RequiredMaterials
{
get => _requiredMaterials;
private set => _requiredMaterials = value;
}
/// <summary>
/// How many milliseconds it'll take for the lathe to finish this recipe.
/// Might lower depending on the lathe's upgrade level.
/// </summary>
[ViewVariables]
public int CompleteTime => _completeTime;
public void LoadFrom(YamlMappingNode mapping)
{
var serializer = YamlObjectSerializer.NewReader(mapping);
serializer.DataField(ref _name, "name", string.Empty);
serializer.DataField(ref _id, "id", string.Empty);
serializer.DataField(ref _description, "description", string.Empty);
serializer.DataField(ref _icon, "icon", SpriteSpecifier.Invalid);
serializer.DataField(ref _result, "result", null);
serializer.DataField(ref _completeTime, "completetime", 2500);
serializer.DataField(ref _requiredMaterials, "materials", new Dictionary<string, int>());
}
}
}