* SIMD atmos * Moles will always be a multiple of four. * Component dependencies for grid atmos. * Let's optimize allocations while we're at it! * Inline this * A bunch of atmos optimizations * Fix crimes against atmos * Microsoft moment * Remove nuget.config * do not reference Robust.UnitTests in Content.Benchmarks as it's unneeded. * Revert "Remove nuget.config" This reverts commit 872604ae6a51365af4075bb23687bd005befd8ac. * Gas overlay optimization and fixes * Lattice is now spess * minor atmos tweaks
96 lines
2.9 KiB
C#
96 lines
2.9 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using JetBrains.Annotations;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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using YamlDotNet.RepresentationModel;
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namespace Content.Shared.Maps
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{
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[UsedImplicitly]
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[Prototype("tile")]
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public sealed class ContentTileDefinition : IPrototype, IIndexedPrototype, ITileDefinition
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{
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string IIndexedPrototype.ID => Name;
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public string Name { get; private set; }
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public ushort TileId { get; private set; }
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public string DisplayName { get; private set; }
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public string SpriteName { get; private set; }
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public bool IsSubFloor { get; private set; }
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public List<string> BaseTurfs { get; private set; }
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public bool CanCrowbar { get; private set; }
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public string FootstepSounds { get; private set; }
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public float Friction { get; set; }
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public float ThermalConductivity { get; set; }
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public string ItemDropPrototypeName { get; private set; }
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public bool IsSpace { get; private set; }
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public void AssignTileId(ushort id)
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{
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TileId = id;
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}
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public void LoadFrom(YamlMappingNode mapping)
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{
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Name = mapping.GetNode("name").ToString();
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DisplayName = mapping.GetNode("display_name").ToString();
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SpriteName = mapping.GetNode("texture").ToString();
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if (mapping.TryGetNode("is_subfloor", out var node))
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{
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IsSubFloor = node.AsBool();
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}
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if (mapping.TryGetNode("base_turfs", out YamlSequenceNode baseTurfNode))
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BaseTurfs = baseTurfNode.Select(i => i.ToString()).ToList();
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else
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BaseTurfs = new List<string>();
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if (mapping.TryGetNode("is_space", out node))
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{
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IsSpace = node.AsBool();
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}
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if (mapping.TryGetNode("can_crowbar", out node))
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{
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CanCrowbar = node.AsBool();
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}
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if (mapping.TryGetNode("footstep_sounds", out node))
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{
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FootstepSounds = node.AsString();
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}
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if (mapping.TryGetNode("friction", out node))
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{
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Friction = node.AsFloat();
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}
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else
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{
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Friction = 0;
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}
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if (mapping.TryGetNode("thermalConductivity", out node))
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{
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ThermalConductivity = node.AsFloat();
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}
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else
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{
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ThermalConductivity = 0.05f;
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}
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if (mapping.TryGetNode("item_drop", out node))
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{
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ItemDropPrototypeName = node.ToString();
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}
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else
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{
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ItemDropPrototypeName = "FloorTileItemSteel";
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}
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}
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}
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}
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