Files
tbd-station-14/Content.Shared/GameObjects/EntitySystemMessages/CombatModeSystemMessages.cs
Pieter-Jan Briers 02d509fc5f Shitty combat mode & animations. (#367)
* Combat mode UI & targeting zones.

* Fix inventory hud positioning.

* Crappy attack animations.

* Import TG combat sounds

* More work on arcs.

* Implement hit sounds.

* Lunging, hit effects, some more stuff.
2019-09-26 22:32:32 +02:00

33 lines
875 B
C#

using System;
using Content.Shared.GameObjects.Components.Mobs;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.EntitySystemMessages
{
public static class CombatModeSystemMessages
{
[Serializable, NetSerializable]
public sealed class SetTargetZoneMessage : EntitySystemMessage
{
public SetTargetZoneMessage(TargetingZone targetZone)
{
TargetZone = targetZone;
}
public TargetingZone TargetZone { get; }
}
[Serializable, NetSerializable]
public sealed class SetCombatModeActiveMessage : EntitySystemMessage
{
public SetCombatModeActiveMessage(bool active)
{
Active = active;
}
public bool Active { get; }
}
}
}