Files
tbd-station-14/Content.Shared/GameObjects/Components/Power/SharedLatheComponent.cs
Swept bad7f9dc6b Lots of new inhands, adds phoron (#1220)
* Beaker Inhands

* Flashlight Inhands

* Tile Refactor

* Adds metal/glass sheet inhands

* Removes plasma

* Adds Phoron

* We boolin'

* Phoron inhands

* First Pass inhand food

* First food inhand pass

* Soda inhand sprites

* Actually adds them
2020-06-25 13:51:58 +02:00

17 lines
320 B
C#

using System;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Power
{
[Serializable, NetSerializable]
public enum LatheVisualState
{
Idle,
Producing,
InsertingMetal,
InsertingGlass,
InsertingGold,
InsertingPhoron
}
}