42 lines
1017 B
C#
42 lines
1017 B
C#
// Hey look,
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// Antag Datums.
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namespace Content.Server.Mobs
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{
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/// <summary>
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/// The Role is a basic building block for,
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/// well, IC roles.
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/// This can be anything and is not necessarily limited to antagonists.
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/// </summary>
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public abstract class Role
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{
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/// <summary>
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/// The mind owning this role instance.
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/// </summary>
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public Mind Mind { get; }
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/// <summary>
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/// A friendly name for this role type.
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/// </summary>
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public abstract string Name { get; }
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/// <summary>
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/// Whether this role should be considered antagonistic or not.
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/// </summary>
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public abstract bool Antagonist { get; }
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protected Role(Mind mind)
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{
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Mind = mind;
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}
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/// <summary>
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/// Called when a mind (player) first gets this role, to greet them.
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/// </summary>
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public virtual void Greet()
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{
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}
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}
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}
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