Files
tbd-station-14/Content.Server/Mobs/Role.cs

42 lines
1017 B
C#

// Hey look,
// Antag Datums.
namespace Content.Server.Mobs
{
/// <summary>
/// The Role is a basic building block for,
/// well, IC roles.
/// This can be anything and is not necessarily limited to antagonists.
/// </summary>
public abstract class Role
{
/// <summary>
/// The mind owning this role instance.
/// </summary>
public Mind Mind { get; }
/// <summary>
/// A friendly name for this role type.
/// </summary>
public abstract string Name { get; }
/// <summary>
/// Whether this role should be considered antagonistic or not.
/// </summary>
public abstract bool Antagonist { get; }
protected Role(Mind mind)
{
Mind = mind;
}
/// <summary>
/// Called when a mind (player) first gets this role, to greet them.
/// </summary>
public virtual void Greet()
{
}
}
}