Files
tbd-station-14/Content.Server/Commands/Notify/PopupMsgCommand.cs
Acruid 8b5d66050a Console Unify API Changes (#3059)
* Remove unused IChatCommand.

* Lots of refactoring into a shared context.

* Removed ICommonSession from server concmd Execute.

* Added argStr parameter to concmd execute.

* The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands.

* Finally move shells and commands into shared.

* Console commands can now be registered directly without a class in a shared context.

* Engine API Changes.

* Repair rebase damage.

* Update Submodule.
2021-02-01 16:49:43 -08:00

31 lines
938 B
C#

using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.Interfaces;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Commands.Notify
{
[AdminCommand(AdminFlags.Debug)]
public class PopupMsgCommand : IConsoleCommand
{
public string Command => "srvpopupmsg";
public string Description => "";
public string Help => "";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var entityMgr = IoCManager.Resolve<IEntityManager>();
var source = EntityUid.Parse(args[0]);
var viewer = EntityUid.Parse(args[1]);
var msg = args[2];
entityMgr.GetEntity(source).PopupMessage(entityMgr.GetEntity(viewer), msg);
}
}
}