Files
tbd-station-14/Content.Client/GameObjects/Components/Observer/AcceptCloningEui.cs
2021-01-03 17:20:17 +01:00

42 lines
1.0 KiB
C#

using Content.Client.Eui;
using Content.Shared.GameObjects.Components.Medical;
using Content.Shared.GameObjects.Components.Observer;
using JetBrains.Annotations;
namespace Content.Client.GameObjects.Components.Observer
{
[UsedImplicitly]
public class AcceptCloningEui : BaseEui
{
private readonly AcceptCloningWindow _window;
public AcceptCloningEui()
{
_window = new AcceptCloningWindow();
_window.DenyButton.OnPressed += _ =>
{
SendMessage(new AcceptCloningChoiceMessage(AcceptCloningUiButton.Deny));
_window.Close();
};
_window.AcceptButton.OnPressed += _ =>
{
SendMessage(new AcceptCloningChoiceMessage(AcceptCloningUiButton.Accept));
_window.Close();
};
}
public override void Opened()
{
_window.OpenCentered();
}
public override void Closed()
{
_window.Close();
}
}
}