282 lines
9.1 KiB
C#
282 lines
9.1 KiB
C#
using System.Linq;
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using Content.Client.Replay.UI;
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using Content.Shared.Movement.Components;
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using Content.Shared.Movement.Systems;
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using Content.Shared.Verbs;
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using Robust.Client;
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using Robust.Client.GameObjects;
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using Robust.Client.Player;
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using Robust.Client.Replays.Playback;
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using Robust.Client.State;
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using Robust.Shared.Console;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Utility;
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namespace Content.Client.Replay.Spectator;
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/// <summary>
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/// This system handles spawning replay observer ghosts and maintaining their positions when traveling through time.
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/// It also blocks most normal interactions, just in case.
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/// </summary>
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/// <remarks>
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/// E.g., if an observer is on a grid, and then jumps forward or backward in time to a point where the grid does not
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/// exist, where should the observer go? This attempts to maintain their position and eye rotation or just re-spawns
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/// them as needed.
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/// </remarks>
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public sealed partial class ReplaySpectatorSystem : EntitySystem
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{
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[Dependency] private readonly IPlayerManager _player = default!;
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[Dependency] private readonly IConsoleHost _conHost = default!;
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[Dependency] private readonly IStateManager _stateMan = default!;
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[Dependency] private readonly TransformSystem _transform = default!;
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[Dependency] private readonly SharedMoverController _mover = default!;
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[Dependency] private readonly IBaseClient _client = default!;
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[Dependency] private readonly SharedContentEyeSystem _eye = default!;
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[Dependency] private readonly IReplayPlaybackManager _replayPlayback = default!;
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private ObserverData? _oldPosition;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<GetVerbsEvent<AlternativeVerb>>(OnGetAlternativeVerbs);
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SubscribeLocalEvent<ReplaySpectatorComponent, EntityTerminatingEvent>(OnTerminating);
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SubscribeLocalEvent<ReplaySpectatorComponent, PlayerDetachedEvent>(OnDetached);
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InitializeBlockers();
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_conHost.RegisterCommand("observe", ObserveCommand);
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_replayPlayback.BeforeSetTick += OnBeforeSetTick;
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_replayPlayback.AfterSetTick += OnAfterSetTick;
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_replayPlayback.ReplayPlaybackStarted += OnPlaybackStarted;
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_replayPlayback.ReplayPlaybackStopped += OnPlaybackStopped;
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}
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private void OnPlaybackStarted()
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{
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InitializeMovement();
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SetObserverPosition(default);
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}
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private void OnAfterSetTick()
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{
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if (_oldPosition != null)
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SetObserverPosition(_oldPosition.Value);
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_oldPosition = null;
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}
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public override void Shutdown()
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{
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base.Shutdown();
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_conHost.UnregisterCommand("observe");
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_replayPlayback.BeforeSetTick -= OnBeforeSetTick;
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_replayPlayback.AfterSetTick -= OnAfterSetTick;
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_replayPlayback.ReplayPlaybackStarted -= OnPlaybackStarted;
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_replayPlayback.ReplayPlaybackStopped -= OnPlaybackStopped;
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}
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private void OnPlaybackStopped()
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{
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ShutdownMovement();
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}
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private void OnBeforeSetTick()
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{
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_oldPosition = GetObserverPosition();
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}
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private void OnDetached(EntityUid uid, ReplaySpectatorComponent component, PlayerDetachedEvent args)
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{
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if (uid.IsClientSide())
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QueueDel(uid);
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else
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RemCompDeferred(uid, component);
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}
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public void SetObserverPosition(ObserverData observer)
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{
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if (Exists(observer.Entity) && Transform(observer.Entity).MapID != MapId.Nullspace)
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{
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_player.LocalPlayer!.AttachEntity(observer.Entity, EntityManager, _client);
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return;
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}
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if (observer.Local != null && observer.Local.Value.Coords.IsValid(EntityManager))
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{
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var newXform = SpawnObserverGhost(observer.Local.Value.Coords, false);
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newXform.LocalRotation = observer.Local.Value.Rot;
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}
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else if (observer.World != null && observer.World.Value.Coords.IsValid(EntityManager))
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{
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var newXform = SpawnObserverGhost(observer.World.Value.Coords, true);
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newXform.LocalRotation = observer.World.Value.Rot;
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}
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else if (TryFindFallbackSpawn(out var coords))
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{
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var newXform = SpawnObserverGhost(coords, true);
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newXform.LocalRotation = 0;
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}
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else
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{
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Logger.Error("Failed to find a suitable observer spawn point");
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return;
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}
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if (observer.Eye != null && TryComp(_player.LocalPlayer?.ControlledEntity, out InputMoverComponent? newMover))
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{
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newMover.RelativeEntity = observer.Eye.Value.Ent;
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newMover.TargetRelativeRotation = newMover.RelativeRotation = observer.Eye.Value.Rot;
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}
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}
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private bool TryFindFallbackSpawn(out EntityCoordinates coords)
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{
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var uid = EntityQuery<MapGridComponent>().OrderByDescending(x => x.LocalAABB.Size.LengthSquared).FirstOrDefault()?.Owner;
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coords = new EntityCoordinates(uid ?? default, default);
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return uid != null;
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}
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public struct ObserverData
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{
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// TODO REPLAYS handle ghost-following.
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public EntityUid Entity;
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public (EntityCoordinates Coords, Angle Rot)? Local;
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public (EntityCoordinates Coords, Angle Rot)? World;
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public (EntityUid? Ent, Angle Rot)? Eye;
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}
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public ObserverData GetObserverPosition()
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{
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var obs = new ObserverData();
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if (_player.LocalPlayer?.ControlledEntity is { } player && TryComp(player, out TransformComponent? xform) && xform.MapUid != null)
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{
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obs.Local = (xform.Coordinates, xform.LocalRotation);
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obs.World = (new(xform.MapUid.Value, xform.WorldPosition), xform.WorldRotation);
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if (TryComp(player, out InputMoverComponent? mover))
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obs.Eye = (mover.RelativeEntity, mover.TargetRelativeRotation);
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obs.Entity = player;
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}
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return obs;
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}
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private void OnTerminating(EntityUid uid, ReplaySpectatorComponent component, ref EntityTerminatingEvent args)
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{
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if (uid != _player.LocalPlayer?.ControlledEntity)
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return;
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var xform = Transform(uid);
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if (xform.MapUid == null || Terminating(xform.MapUid.Value))
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return;
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SpawnObserverGhost(new EntityCoordinates(xform.MapUid.Value, default), true);
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}
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private void OnGetAlternativeVerbs(GetVerbsEvent<AlternativeVerb> ev)
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{
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if (_replayPlayback.Replay == null)
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return;
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var verb = new AlternativeVerb
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{
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Priority = 100,
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Act = () =>
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{
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SpectateEntity(ev.Target);
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},
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Text = "Observe",
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Icon = new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/VerbIcons/vv.svg.192dpi.png"))
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};
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ev.Verbs.Add(verb);
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}
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public void SpectateEntity(EntityUid target)
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{
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if (_player.LocalPlayer == null)
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return;
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var old = _player.LocalPlayer.ControlledEntity;
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if (old == target)
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{
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// un-visit
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SpawnObserverGhost(Transform(target).Coordinates, true);
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return;
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}
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_player.LocalPlayer.AttachEntity(target, EntityManager, _client);
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EnsureComp<ReplaySpectatorComponent>(target);
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if (old == null)
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return;
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if (old.Value.IsClientSide())
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Del(old.Value);
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else
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RemComp<ReplaySpectatorComponent>(old.Value);
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_stateMan.RequestStateChange<ReplaySpectateEntityState>();
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}
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public TransformComponent SpawnObserverGhost(EntityCoordinates coords, bool gridAttach)
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{
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if (_player.LocalPlayer == null)
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throw new InvalidOperationException();
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var old = _player.LocalPlayer.ControlledEntity;
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var ent = Spawn("MobObserver", coords);
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_eye.SetMaxZoom(ent, Vector2.One * 5);
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EnsureComp<ReplaySpectatorComponent>(ent);
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var xform = Transform(ent);
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if (gridAttach)
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_transform.AttachToGridOrMap(ent);
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_player.LocalPlayer.AttachEntity(ent, EntityManager, _client);
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if (old != null)
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{
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if (old.Value.IsClientSide())
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QueueDel(old.Value);
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else
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RemComp<ReplaySpectatorComponent>(old.Value);
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}
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_stateMan.RequestStateChange<ReplayGhostState>();
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return xform;
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}
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private void ObserveCommand(IConsoleShell shell, string argStr, string[] args)
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{
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if (args.Length == 0)
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{
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if (_player.LocalPlayer?.ControlledEntity is { } current)
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SpawnObserverGhost(new EntityCoordinates(current, default), true);
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return;
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}
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if (!EntityUid.TryParse(args[0], out var uid))
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{
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shell.WriteError(Loc.GetString("cmd-parse-failure-uid", ("arg", args[0])));
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return;
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}
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if (!TryComp(uid, out TransformComponent? xform))
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{
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shell.WriteError(Loc.GetString("cmd-parse-failure-entity-exist", ("arg", args[0])));
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return;
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}
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SpectateEntity(uid);
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}
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}
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