Files
tbd-station-14/Content.Shared/Network/NetMessages/MsgEuiMessage.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

48 lines
1.3 KiB
C#

using System;
using System.IO;
using Content.Shared.Eui;
using Lidgren.Network;
using Robust.Shared.IoC;
using Robust.Shared.Network;
using Robust.Shared.Serialization;
namespace Content.Shared.Network.NetMessages
{
public sealed class MsgEuiMessage : NetMessage
{
#region REQUIRED
public const MsgGroups GROUP = MsgGroups.Command;
public const string NAME = nameof(MsgEuiMessage);
public MsgEuiMessage(INetChannel channel) : base(NAME, GROUP) { }
#endregion
public uint Id;
public EuiMessageBase Message;
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
Id = buffer.ReadUInt32();
var ser = IoCManager.Resolve<IRobustSerializer>();
var len = buffer.ReadVariableInt32();
var stream = buffer.ReadAlignedMemory(len);
Message = ser.Deserialize<EuiMessageBase>(stream);
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
buffer.Write(Id);
var stream = new MemoryStream();
var ser = IoCManager.Resolve<IRobustSerializer>();
ser.Serialize(stream, Message);
var length = (int)stream.Length;
buffer.WriteVariableInt32(length);
buffer.Write(stream.GetBuffer().AsSpan(0, length));
}
}
}