20 lines
408 B
C#
20 lines
408 B
C#
using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Shared.GameObjects.EntitySystems
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{
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public abstract class SharedGhostRoleSystem : EntitySystem
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{
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}
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[Serializable, NetSerializable]
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public class GhostRole
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{
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public string Name { get; set; }
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public string Description { get; set; }
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public EntityUid Id;
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}
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}
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