Files
tbd-station-14/Content.Shared/Random/RandomHelperSystem.cs
J b1c08582d5 Various system spring cleaning (#36206)
* Various systems warnings cleanup

* Last changes before submitting PR

* Add guard for transform component, fix failing test

* Small corrections

* Audio params to specifiers datafields

* Using audio params on components and configs
2025-04-16 13:08:22 +02:00

36 lines
1.1 KiB
C#

using System.Numerics;
using Content.Shared.Random.Helpers;
using Robust.Shared.Random;
using Robust.Shared.Utility;
namespace Content.Shared.Random;
/// <summary>
/// System containing various content-related random helpers.
/// </summary>
public sealed class RandomHelperSystem : EntitySystem
{
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly IRobustRandom _random = default!;
public void RandomOffset(EntityUid entity, float minX, float maxX, float minY, float maxY)
{
var randomX = _random.NextFloat() * (maxX - minX) + minX;
var randomY = _random.NextFloat() * (maxY - minY) + minY;
var offset = new Vector2(randomX, randomY);
var xform = Transform(entity);
_transform.SetLocalPosition(entity, xform.LocalPosition + offset, xform);
}
public void RandomOffset(EntityUid entity, float min, float max)
{
RandomOffset(entity, min, max, min, max);
}
public void RandomOffset(EntityUid entity, float value)
{
RandomOffset(entity, -value, value);
}
}