Files
tbd-station-14/Content.Server/Atmos/EntitySystems/AtmosphereSystem.Commands.cs
2022-07-02 19:13:52 -07:00

125 lines
4.3 KiB
C#

using System.Linq;
using Content.Server.Administration;
using Content.Server.Atmos.Components;
using Content.Shared.Administration;
using Content.Shared.Atmos;
using Robust.Shared.Console;
using Robust.Shared.Map;
namespace Content.Server.Atmos.EntitySystems;
public sealed partial class AtmosphereSystem
{
[Dependency] private readonly IConsoleHost _consoleHost = default!;
private void InitializeCommands()
{
// Fix Grid Atmos command.
_consoleHost.RegisterCommand("fixgridatmos",
"Makes every tile on a grid have a roundstart gas mix.",
"fixgridatmos <grid Ids>", FixGridAtmosCommand, FixGridAtmosCommandCompletions);
}
private void ShutdownCommands()
{
_consoleHost.UnregisterCommand("fixgridatmos");
}
[AdminCommand(AdminFlags.Debug)]
private void FixGridAtmosCommand(IConsoleShell shell, string argstr, string[] args)
{
if (args.Length == 0)
{
shell.WriteError("Not enough arguments.");
return;
}
var mixtures = new GasMixture[7];
for (var i = 0; i < mixtures.Length; i++)
mixtures[i] = new GasMixture(Atmospherics.CellVolume) { Temperature = Atmospherics.T20C };
// 0: Air
mixtures[0].AdjustMoles(Gas.Oxygen, Atmospherics.OxygenMolesStandard);
mixtures[0].AdjustMoles(Gas.Nitrogen, Atmospherics.NitrogenMolesStandard);
// 1: Vaccum
// 2: Oxygen (GM)
mixtures[2].AdjustMoles(Gas.Oxygen, Atmospherics.MolesCellGasMiner);
// 3: Nitrogen (GM)
mixtures[3].AdjustMoles(Gas.Nitrogen, Atmospherics.MolesCellGasMiner);
// 4: Plasma (GM)
mixtures[4].AdjustMoles(Gas.Plasma, Atmospherics.MolesCellGasMiner);
// 5: Instant Plasmafire (r)
mixtures[5].AdjustMoles(Gas.Oxygen, Atmospherics.MolesCellGasMiner);
mixtures[5].AdjustMoles(Gas.Plasma, Atmospherics.MolesCellGasMiner);
mixtures[5].Temperature = 5000f;
// 6: (Walk-In) Freezer
mixtures[6].AdjustMoles(Gas.Oxygen, Atmospherics.OxygenMolesStandard);
mixtures[6].AdjustMoles(Gas.Nitrogen, Atmospherics.NitrogenMolesStandard);
mixtures[6].Temperature = 235f; // Little colder than an actual freezer but gives a grace period to get e.g. themomachines set up, should keep warm for a few door openings
foreach (var arg in args)
{
if(!EntityUid.TryParse(arg, out var euid))
{
shell.WriteError($"Failed to parse euid '{arg}'.");
return;
}
if (!TryComp(euid, out IMapGridComponent? gridComp))
{
shell.WriteError($"Euid '{euid}' does not exist or is not a grid.");
return;
}
if (!TryComp(euid, out GridAtmosphereComponent? gridAtmosphere))
{
shell.WriteError($"Grid \"{euid}\" has no atmosphere component, try addatmos.");
continue;
}
foreach (var (indices, tileMain) in gridAtmosphere.Tiles)
{
var tile = tileMain.Air;
if (tile == null)
continue;
tile.Clear();
var mixtureId = 0;
foreach (var entUid in gridComp.Grid.GetAnchoredEntities(indices))
{
if (!TryComp(entUid, out AtmosFixMarkerComponent? afm))
continue;
mixtureId = afm.Mode;
break;
}
var mixture = mixtures[mixtureId];
Merge(tile, mixture);
tile.Temperature = mixture.Temperature;
InvalidateTile(gridAtmosphere, indices);
}
}
}
private CompletionResult FixGridAtmosCommandCompletions(IConsoleShell shell, string[] args)
{
MapId? playerMap = null;
if (shell.Player is { AttachedEntity: { } playerEnt })
playerMap = Transform(playerEnt).MapID;
var options = _mapManager.GetAllGrids()
.OrderByDescending(e => playerMap != null && e.ParentMapId == playerMap)
.ThenBy(e => (int) e.ParentMapId)
.ThenBy(e => (int) e.GridEntityId)
.Select(e => new CompletionOption(e.GridEntityId.ToString(), $"{MetaData(e.GridEntityId).EntityName} - Map {e.ParentMapId}"));
return CompletionResult.FromOptions(options);
}
}