* lathe and material storage refactor * materialStorage ECS it kinda sus tho * beginning the lathe shitcode dive * couple lathe visuals and lathe system * lathe changes and such * dynamic lathe databases * rewrote internal logic on to ui * da newI * material display clientside * misc ui changes * component state handling and various other things * moar * Update Content.Shared/Lathe/LatheComponent.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * first volley of sloth review * more fixes * losin' my mind * all da changes * test fix and other review Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
16 lines
431 B
C#
16 lines
431 B
C#
namespace Content.Server.Lathe.Components
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{
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/// <summary>
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/// For EntityQuery to keep track of which lathes are inserting
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/// </summary>
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[RegisterComponent]
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public sealed class LatheInsertingComponent : Component
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{
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/// <summary>
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/// Remaining insertion time, in seconds.
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/// </summary>
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[DataField("timeRemaining", required: true)]
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public float TimeRemaining;
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}
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}
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